Hi, having some issues with Slaves crashing on completing jobs. I’ve tried this with Maya and AE so far submitting via Monitor.
Clients on OSX 10.8.2, Repository on 10.6.8.
When a job completes the slave seems to crash. I produced the error below by setting off 1 job and then queuing the same job behind it. It rendered the first job fine but then the Slave gives up and produces this:
Restarting the Slave fixes the issue but obviously that’s not a solution. Any ideas?
If this error is coming from the fact that there’s no email for deadline to send to it might because I can’t seem to save any settings under ‘Tools > Manage Users…’
Hmm, we haven’t seen this error before. We’ll try to reproduce!
We are actually in the process of refactoring how the errors are saved to the log for beta 6 so that they provide more info. Also, the auto-error reporting emailing will actually be going away in beta 6.
Just installed and testing beta 6 and this problem (or similar) seems to be back for AE at least.
I’m submitting a test job with ‘Skip existing files’ set in AE render settings.
Through the in app submission script I’m then checking ‘Enable Multi-Machine Rendering’ under the ‘Advanced’ tab and setting ‘Number of tasks’ to 2 (the number of slaves I’m running).
The job does render all the files I’m after but then seems to go into a bit of a spin with both slaves producing this error:
Exception during render: An error occurred in RenderTasks(): Object reference not set to an instance of an object
at Deadline.Plugins.ScriptPlugin.RenderTasks (System.String taskId, Int32 startFrame, Int32 endFrame, System.String& outMessage) [0x00000] in :0 [/code]
The slaves then seem to get stuck in a loop of this error.
Everything been restarted since reinstall to beta 6.
Error report below (from Monitor) and I’ve attached the log from the slave. It seems to render the sequence fine but once it’s ‘complete’ it then tries to render it again and starts erring. If I start the job with the rendered image files already in the output directory it will produced this error immediately (which I guess is consistent).
Exception during render: An error occurred in RenderTasks(): Object reference not set to an instance of an object
at Deadline.Plugins.ScriptPlugin.RenderTasks (System.String taskId, Int32 startFrame, Int32 endFrame, System.String& outMessage) [0x00000] in :0
at Deadline.Plugins.Plugin.RenderTask (System.String taskId, Int32 startFrame, Int32 endFrame) [0x00000] in :0
at Deadline.Slaves.SlaveRenderThread.a (Deadline.IO.TaskLogWriter A_0) [0x00000] in :0
Thanks for the log! Turns out this was essentially the same problem we were running into. I guess the error message was different on OSX than on a PC. Regardless, this should be fixed in beta 7.