3dsmax - Pop-up handler - custom driver : Enhancement

Hi,
One of the existing 3dsmax pop-up handlers needs a slight enhancement:

# Handle "Error" dialog due to "Loading of custom driver failed:Forcing null driver mode" incompatible graphics driver identified in 3dsmax.ini self.AddPopupHandler( ".*Error.*", "OK" ) self.AddPopupHandler( ".*Loading of custom driver failed.*", "OK" )

As per the attached screen-grab, an illegal / non-valid character is displayed in the pop-up dialog title, so not quite sure how to handle this situation. Please could you confirm if the code above is correct?

Pop_up_3dsmax_Null_Graphics_Driver.jpg

Would this work instead?

self.AddPopupHandler( ".*Loading of custom driver failed.*Forcing null driver mode.*", "OK" )

Thanks,
Mike

Hey Mike,

Does this one not already work?

self.AddPopupHandler( ".*Loading of custom driver failed.*", "OK" )

I would imagine that it would match the first part of the popup title and handle it properly. If Deadline isn’t handling this popup properly with this handler, it should be failing jobs and dumping out the contents of the popup to the render logs. If that’s the case, can you send us one of the logs?

Thanks!

  • Ryan

Hi,
Yes, it is working, just wasn’t too sure if I had coded it the best way, or if there was a better way!
Mike

Thanks for confirming! This way should work fine. We’ll add this to the next Deadline release as well.

Cheers,

  • Ryan