Hey guys,
I’m sorry for all the questions. This is probably more in the area of a favor, so no hard feelings if it goes unanswered.
I’ve written a substantial amount of Python and Mel to get things to run smoothly over here, mainly in the Draft side of our pipeline. When it comes to Max Script however, I’m pretty useless.
If at all possible, could someone help me achieve the following? The user is submitting via the integrated 3dsmax script.
Upon loading the script/gui, insert the following “Draft Output Options”:
- User: Use the current Windows user
- Additional Args: “framerate=24”
Upon submission, do the following:
- Entity: If none supplied, use the “Job Name”
- Additional Args: keep what is there, and append “sceneFile=‘scene file name’ comment=‘comment field from the submitter script’ department=‘department field from the submitter script’”
In the case of Maya, there was a pre and post sanity script structure which made the above possible. I’m not really sure what the go is with 3dsmax.
Any help at this point is better than nothing
Thanks a bunch,
Daniel