we used Deadline as rendermanager with After Effects CC 2018 on a Windows7 - based renderfarm for years without problems.
Recently we upgraded the whole renderfarm to Windows10, and now cannot render with after effects anymore.
each task immediately stops with the error messages
- GL Error: Need WGL_ARB_create_context
- GL Error: OpenGL load failed
some further information:
rendernodes only have onboard graphic cards -> no hardware acceleration
rendering is set to: Mercury Software only
no plugins used
overall setup is exactly the same as before (only running on win10 instead of win7)
it happens in both cases when deadline slave is running as app and when running as service
when we manually execute aerender via commandline, it gives the same 2 error messages, but starts to render fine a couple of seconds later.
i already tried to get help from adobe but… no answer
is there any way to solve this?
since it actually does render after printing out the given messages when started locally, i’m wondering if there is any way to manipulate deadline’s error handling?
is the reason for deadline marking the task as failed the error message itself or by an exceeded timeout before actual render starts?
thx in advance