Blender GPU Rendering

Does Deadline 7 support GPU rendering for Blender 2.72+?

Hey Brad,

I’m assuming you’re talking about Cycles being set to use the GPU. I put some support in Deadline for pulling progress when using Cycles, but I wasn’t able to find any command line flags for Cycles itself and the Python API kind of threw me at the time.

As far as I’m aware, you should be able to just set cycle’s settings in the scene and maybe tell Blender on the render nodes to use the GPU for cycles and you should be all set. From this forum post, I’m guessing it’s written into the blend file:
blenderartists.org/forum/showthr … Device-GPU