bucket rendering order on deadline

For some reason, when I submit a job to deadline no matter what it defaults to right to left bucket order. However most of the time the job that it is submitted from has a bucket order set to hilbert. Does anyone know why this changes once the job is submitted to deadline? I am using Deadline 4.1.0.42706.

Thanks.

A few initial questions:

  1. Which application are you rendering with (max, maya, etc), and if applicable, which renderer?
  2. Are you submitting the job from the Monitor, or within the application?
  3. If possible, could you upload a very simple test scene that reproduces the problem? Just some geometry and a camera would work best.

Thanks!

  • Ryan

Ryan,

I am submitting the jobs from 3ds max 2009 64 bit.
The jobs are being submitted from within the application and it is using Mental Ray (The one that comes packaged with max, not a standalone).

I can submit a file if you like but it happens on every submission whether the renderer is set to Hilbert or not.

-Christian

Hi Christian,

Thanks for the additional information. We were able to reproduce the bug and fix it in our internal working copy, so the fix will be included in the next Deadline release. For now, if you need the bucket order to be something other than Hilbert, you have two options:

  1. When you submit the job, disable the exporting of the mental ray advanced settings under the Options tab in the submitter. This will prevent Deadline from setting options like bucket order, and therefore the settings in the scene will be used.

  2. You can edit the 3dsmax submission script to fix the bug. Go to \your\repository\submission\3dsmax and open SubmitMaxToDeadline_Functions.ms in a text editor. Find this line of code:

format "mentalray_TaskOrder_enums=%\n"  order_list[renderers.current.filter+1] to:JobInfoFile

Replace this line with this code:

format "mentalray_TaskOrder_enums=%\n"  order_list[renderers.current.TaskOrder+1] to:JobInfoFile

You can probably see the bug just by looking at what we changed. :slight_smile: Save the file, and relaunch the submission script in Max to load the new script.

Cheers,

  • Ryan

Ryan,

Thanks alot, I went into that script file and you were totally right. That should fix it. Thanks alot for your help.

-Christian