Cant connect Mac client to Windows repository

Lately I have tried to connect my Mac client to Windows repository but unfortunately when I submit to deadline, Only windows renders and Mac shows this error:

Note that both computers are linked directly to the repository.
and plugin configuration looks like this:

the blender file is also shared over network.
Any suggestions or am I doing something wrong?
Thanks for your help!

Hi,

Are you trying to render on both Mac and Win?

In the Configure Plugins → Blender you need to add in all the platform paths to the executable e.g.:

C:\Program Files\Blender Foundation\Blender\blender.exe
/Applications/Blender/blender.app/Contents/MacOS/blender
/usr/local/Blender/blender

Seems like you’re missing the path to the blender executable on the mac side.

2 Likes

Hello @Daryas_Bakr
What is the network path of Blender executable? It needs to be in the plugin configuration in Deadline Monitor> Tools> Configure Plugins> Blender> Put that network path there on the new line on the right side in the big box.

Further test will be to login into the machine and try using the network location via terminal like create a file and list it its permissions. Is it accessible and does the location has execute permission?

Thanks for the comment here. After a few attempts I could fix it with configuring plug in in every device and mapping the paths.

1 Like