We’re running the latest Cinema 4D r13 on a mac and for some reason the integrated submission script dosen’t work. Is this an
known issue?
Our workaround is to remote into one of the render pc’s and opening the cinema4d file and submitting from there but STILL we get an error with all files with textures (external files).
we’ve tested our mapped paths and they work fine for After effects (sending on a Mac, Rendering on a pac)
Error Type:
RenderPluginException
Report Message:
Exception during render: An error occurred in RenderTasks(): Error rendering project
at Deadline.Plugins.ScriptPlugin.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage)
Slave Log:
0: Task timeout is disabled.
0: Loaded job: Ribbon_1stScene_01a.c4d (000_050_999_27cb0b8c)
0: INFO: StartJob: initializing script plugin Cinema4D
0: INFO: Any stdout that matches the regular expression “Error:.*” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Document not found.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Error rendering project.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Error rendering document.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Error loading document.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Invalid License from License Server.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Rendering frame ([0-9]+) at.” will be handled as appropriate
0: INFO: Any stdout that matches the regular expression “.Rendering successful.” will be handled as appropriate
0: INFO: About: Cinema 4D Plugin for Deadline
0: Plugin rendering frame(s): 0-4
0: INFO: Starting Cinema 4D Task
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: True
0: INFO: Creating New Console: False
0: INFO: Enforcing 64 bit build of Cinema 4D
0: INFO: Render Executable: “C:\Program Files\MAXON\CINEMA 4D R13\CINEMA 4D 64 Bit.exe”
0: INFO: Render Argument: -nogui -render “C:\Users\render\AppData\Local\Thinkbox\Deadline\slave\Boston-02\jobsData\Ribbon_1stScene_01a.c4d” -frame 0 4 -oresolution 1280 720
0: INFO: Startup Directory: “C:\Program Files\MAXON\CINEMA 4D R13”
0: INFO: Process Priority: BelowNormal
0: INFO: Process is now running
0: STDOUT: Starting CINEMA 4D 13.051 …
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Agent does not respond
0: STDOUT: Startup Directory: C:\Program Files\MAXON\CINEMA 4D R13
0: STDOUT: Write Directory: C:\Users\render\AppData\Roaming\MAXON\CINEMA 4D R13_05DFD2A0
0: STDOUT: Preferences Directory: C:\Users\render\AppData\Roaming\MAXON\CINEMA 4D R13_05DFD2A0\prefs
0: STDOUT: msg: override imagesize to 1280 720
0: STDOUT: Loading Project: C:\Users\render\AppData\Local\Thinkbox\Deadline\slave\Boston-02\jobsData\Ribbon_1stScene_01a.c4d
0: STDOUT: Error rendering project
Error Stack Trace:
at Deadline.Plugins.Plugin.RenderTask(String taskId, Int32 startFrame, Int32 endFrame)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask(TaskLogWriter tlw)