Cinema 4D Error handling

Hi !

can you add :

self.AddStdoutHandlerCallback(".*Error loading project.*").HandleCallback += self.HandleStdoutError

in Cinema4D.py so it will handle the “STDOUT: Error loading project” as a failure instead of a completed frame ?

Thank you !

Hello,

That definitely sounds like something that should be marked as a failure on a job. I will have our dev team take a look at adding that for a future build. Thanks!

Cheers,

Dwight