Not specific to Deadline but we are experiencing extremely slow render times when rendering via Cinema 4d. Our farm is 19 slaves, each is minimum 12 core 1.6GHz with 32GB RAM. They are all blades so no real graphics cards. We have tested some jobs and found that rendering through the farm can take over 4 times longer than rendering on a single 8-core Mac Pro tower. We have not tested the render on the single tower over the network but our data storage device (both repository and where the scene and textures are located) uplinks to the network at 20Gb. We know it isn’t the most efficient solution but I cant see it hindering the render process this much.
Anyone have any idea on how we can improve the process? All other programs (Maya, 3DS, AfterEffects) do not see this kind of difference. Renders through the farm are typically 3x faster than local renders.
Looking for any pointers
Thx in advance -
Joel
MBA Productions