Attached is a copy of SubmitC4DToDeadline.py that forces the framerate to be an integer when calculating the start and end frames.
All we have done is force the variable to an integer like this:
startFrame = renderData.GetTime( c4d.RDATA_FRAMEFROM ).GetFrame(int(framesPerSecond) )#jusbla casting fps to int
Please do make a backup of the existing C:\DeadlineRepository10/submission/Cinema4D/Main\SubmitC4DToDeadline.py file before you use this one.
SubmitC4DToDeadline.py (197.7 KB)