Hi, could you help create a magmaflow to color by velocity, to get similar look as in realflow velocity coloring? I have done the tutorials for box 3 data operators, that works, but i dont want to take 10 million particles into pflow just for that, is it possible with magmaflow?
Instead of dividing age by life span, use one Channel Input set to Velocity with a Magnitude operator after it. To normalize it between 0 and 1, divide by the Max. Velocity.
You can then use the resulting value to control a Blend Operator to mix two colors, or as Mapping Channel to control a Gradient Ramp map, or just convert to Vector to use as the color itself. TwoColorsByVelocity.zip (611 Bytes)