Hey all,
I have seen several topics about this issue, but i haven’t find any solution to this.
i am working with 3ds Max 2017 and submitting through RPManager to deadline (10.1.21.4)
if i render directly from 3DS max the CPU use 100% as expected but trough deadline i get these spikes in CPU usage.
have affinity to use all 32 cores but haven’t find how to determine the % of CPU usage overall in the local machine/slave control
what am i missing and how can i control it?
i have another machine that cause the exact
opposite - when i send to deadline CPU is at 100% and even higher cause the machine almost freeze from overload.
not sure what should i do, would love to get the expert opinion about this