It seems that culling of particles is done at the top of the modifier stack, not at the bottom. This is odd to say the least. Is it important that it happens this way? Can there be a toggle to have culling happen before or after modifiers?
>Weird... > >It seems that culling of particles is done at the top of the >modifier stack, not at the bottom. This is odd to say the >least. Is it important that it happens this way? Can there >be a toggle to have culling happen before or after >modifiers? >
Weird? From the Online Documentation:
"NOTE: Culling is performed AFTER all deformation modifiers, node transforms and Space Warps have been applied to the Particle Loader, because the result depends on the transformation of both the Particle Loader and the Culling Nodes. In a way, the Culling effect could be seen as the top-most Space Warp."
We have future plans to allow more flexibility by moving such operations as culling to a dedicated modifier on the stack. But for now it is the way it is.