Deadeline-Submit from Max2009

I have recently installed Deadline 3.1 on my workstation/rendermachines. The repository is on the network located here “S:\DeadlineRepository” so the render machines can read it as well. Inside Max I have created a button, (using the Deadine-SubmitMaxToDeadline.mcr), and placed it on a taskbar so that I may submit my jobs to deadline from the Max interface. When I press said button I get the typical popup with the green progressbar and then I run into this error:

“Could not load Repository Root from Deadline Command. (error code 1010)”

Any idea why I might be getting this error? Is there a line in the submit script that I need to edit and point it towards the Repository?

Thanks in advance!

One possibility is that the Deadline bin folder isn’t in the PATH environment variable (or if it is, 3dsmax isn’t recognizing it). To ensure that it is in the PATH, close 3dsmax, and then open up a command prompt and navigate to the Deadline bin folder. For example:

cd "C:\Program Files\Frantic Films\Deadline\bin"

Once there, run this command:

deadlinecommand.exe -UpdatePathVariable

Now start up 3dsmax again and see if you have better luck running the script.

Cheers,

  • Ryan

Hey Ryan thanks for that. Now I seem to be getting these errors:

“Failed To Load the file [RegionManipulator.ms] from Deadline Repository. (error code:1041)”
“Failed To Load the file [TileManipulator.ms] from Deadline Repository. (error code:1043)”
“Error Accessing Deadline Repository. (error code:1006)”

Does it have anything to do with the SubmitMaxToDeadline script? The script does not need to be run from a certain directory inside of the repository does it?

Thanks again for the help; it is much appreciated! :slight_smile:

Joël

Hi Joel,

Has this machine connected to the repository yet (via the Monitor or Slave)? One possibility is that the repository path hasn’t been configured on this machine yet (or it’s configured incorrectly), and the submission script isn’t able to grab the necessary files from the repository. Right-click on the Deadline Launcher application in the system tray and select Change Repository to make sure you’re connected properly.

If you can connect, then open up Windows explorer and browse to \your\repository\submission\3dsmax and see if RegionManipulator.ms and TileManipulator.ms are there. If they’re not, it could be that the 3.1 repository installation had trouble, and it might be a good idea to run the repository installer again (I believe you will have the option to repair).

Finally, double check the permissions on the repository so that Everyone has read/write access. You may have to do this under the Sharing and Security sections. See here for more details:
software.primefocusworld.com/sof … On_Windows

Hopefully something here helps!

Cheers,

  • Ryan

Hey Ryan,

thanks for the info. I managed to figure it out after some poking around. I realized that I needed to configure my plugin.ini to point to the correct path and all is working now.

Again thanks for the help and direction; most appreciated!