Hi!
We are currently trying to render large scale images using the TileRendering options in deadline
Submitted from Max 2023/Vray6 with frame buffer.
For the current test i’m trying to save a very simple render (just a 30k sky) as 9 Tiles using Vray Raw Image File, wich is the problem I guess.
I tried to Render the exact same file in Separate render channel and it works perfectly.
I can see in the config file that deadline sent the right output informations
All the task works perfectly on every rendernode used.
The only trouble that I can spot on my side is that he’s saving the raw exr in the temporary deadline folder:
C:\ProgramData\Thinkbox\Deadline10\workers\NODE711\jobsData\63847b263c3359683846b959
but don’t copy it after in the right output path previously seen in the configfile.
So the Draft Tile Assembly obviously fail because he don’t find the tiles in the output folders.
In the temporary folder i also have a maxscript file: setRawBufferFilename wich i guess is just the usual deadline worflow to work on temporary local files.
Looks like it is very close to work, maybe i’m missing something or it is on your side?
Thanks you!