Hi.
Struggling with an issue.
Just upgraded to Deadline 4, finally! Removed all the old repository, installed new clients on renderfarm.
So far, so good.
Now i’m getting error codes with the following on a handful of machines. Out of 17 workstation machines, around 10 exhibit this, the others are fine. All same spec, all installed the same way, or so i thought:
[i]Scheduler Thread - Synchronizing job files
Scheduler Thread - Synchronization time for job files: 15.626 ms
Scheduler Thread - Synchronizing plugin files
Scheduler Thread - Synchronization time for plugin files: 343.768 ms
Constructor: 3dsmax
0: Task timeout is disabled.
0: Loaded job: 10564_TEST (001_088_001_204ceb36)
0: INFO: StartJob: initializing script plugin 3dsmax
0: INFO: About: 3dsmax Plugin for Deadline
0: INFO: Start Job called - starting up 3dsmax plugin
0: INFO: Rendering with 3dsmax version: 2010
0: INFO: Build of 3dsmax to force: 64bit
0: INFO: Rendering with executable: D:\3dsMax2010\64bit\3dsmax.exe
0: INFO: Checking registry for 3dsmax language code
0: INFO: Found language code: 409
0: INFO: Language code string: enu
0: INFO: Fail on existing 3dsmax process: 0
0: INFO: Load 3dsmax timeout: 1000 seconds
0: INFO: Start job timeout: 1000 seconds
0: INFO: Progress update timeout: 8000 seconds
0: INFO: Progress update timout disabled: 0
0: INFO: Slave mode enabled: 1
0: INFO: Silent mode enabled: 0
0: INFO: Local rendering enabled: 1
0: INFO: Strict 3dsmax check enabled: 1
0: INFO: Verifying installation of 3dsmax 2010 at D:\3dsMax2010\64bit
0: INFO: Version of core.dll: 12.1.0.310
0: INFO: Ensuring 3dsmax install is valid
Scheduler Thread - Render Thread 0 threw an error:
Scheduler Thread - An error occurred in StartJob(): Illegal characters in path.
Exception Details RenderPluginException – An error occurred in StartJob(): Illegal characters in path. RenderPluginException.Cause: JobError (2) Exception.Data: ( ) Exception.TargetSite: Void StartJob(Deadline.Jobs.Job) Exception.Source: deadline Exception.StackTrace: at Deadline.Plugins.ScriptPlugin.StartJob(Job job) at Deadline.Plugins.Plugin.StartJob(Job job) at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask() <<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<[/i]
All the other computers and rendernodes, work perfectly. Except these ones.
Any help would be great!
Cheers
Tim
The Neighbourhood