Hi,
We render Point cloud in maya with 3delight. And we realise that all the point cloud gets print in our log file wich create udge log file and fill our repository drive. Wich cause deadline to crash. Can you fix the maya sumbitter to not print this information ?
Can you post a log from a job that includes this point cloud info? We could probably add a stdout handler to suppress those lines.
Thanks,
I cant send you the log because of security issues. But i sended you a ticket this morning the the first part of that log. Is that enough or you need the end aswell ?
Ah, yup, I see that ticket. That should be enough info. Can you zip up and post your MayaCmd.py and MayaBatch.py plugin files here? I’ll modify them and re-upload them for you to test. Then can be found in \your\repository\plugins\MayaCmd and \your\repository\plugins\MayaBatch respectively.
Thanks!
Voila !
MayaCmd.zip (18.6 KB)
MayaBatch.zip (27.6 KB)
Here are the two updated files. Give them a try and let me know if they properly suppress those lines.
Thanks!
Hey, just wanted to follow up to see if these updated plugins suppressed the point cloud info properly.
Thanks!
Sorry for the delai i wanted to test it on more than one job. It worked great thks !
Sweet! Thanks for letting me know. We’ll roll this into the upcoming 5.2 maintenance release.
Cheers,
Hi Ryan, i just sent you a new ticket. The problem came back i dont get why.
Thks !
Fred
Hey Fred,
The log you sent me was from a 3delight standalone render, which uses RIB plugin. We had only updated your MayaCmd and MayaBatch plugins, so that explains the problem.
Attached is an updated RIB plugin that should also suppress the point cloud output.
Cheers,