Is there an environment variable we can set to tell Deadline Slave where to find its license file? I’m thinking of something analogous to LM_LICENSE_FILE for Maya.
We’re trying to improve the interaction of workstation rendering and our internal permission groups, and that means there are cases where it’s not easy to use the license preference as set up by Deadline Launcher. We’d really like to be able to directly tell it the license (and ideally repository) information via environment variables in that case.
Leo
Try FRANTIC_LICENSE_FILE. Just tested it hear and it worked fine.
Note that the Deadline Launcher setup is just modifying a registry entry (HKEY_LOCAL_MACHINE\SOFTWARE\FLEXlm License Manager\FRANTIC_LICENSE_FILE), so you could always just set up a registry script to do this automatically.
The Deadline Repository setting is stored in the user’s Deadline.ini file using NetworkRoot=\your\repository, so I’m sure you could set up a script to automate setting this value as well.
Cheers,
Awesome, thanks Russell. We’ll try it out on our end.