Distributed Sims

We’re not aware of anyone that has simulated Houdini sims through Deadline. I gave this a quick read over, and it sounds like a typical DR setup, which is a process that isn’t fully supported by Deadline:
sidefx.com/index.php?option= … Itemid=216

What you would probably need to do is manually get the process tracker running on a set of machines that aren’t running the Deadline slave. This would end up being a dedicated sim group of machines. Then you would probably submit a command script job to Deadline that simply launches the “invoke” script. Each line of the command file would represent a slice. Here is the relevant documentation for the command script plugin:
thinkboxsoftware.com/deadlin … andscript/

Note that Vray DR for 3dsmax would work the same way, in that Deadline wouldn’t handle the starting and stopping the DR process on each machine. They have to already be running. Deadline simply offloads the “master” part from your workstation.

Cheers,

  • Ryan