Errors with 3DS Max 2017 / Backburner 2018

Hi,

I would try the following things just to eliminate them as being an issue here. The point of failure is at trying to load the actual 3ds Max scene file of yours. You can ignore the messages about: “deadlineStartupMax2017.max” as that is our ‘placeholder’ file we use to create the socket connection between our c++ plugin and our Python plugin layer. Anyway, please can you try the following:

  1. Simples. Have you restarted since installing? Sometimes a simple machine reboot will make sure any c++ re-dists installed for a version of 3ds Max are registered and working at OS level. Only way to achieve that on Windoze, is a reboot.

  2. I would always run the latest Service Pack for 3ds Max 2017, so in your case, that would be SP3 or Update 1 + security fix. Here’s the version numbers which you can use to validate in the 3dsMax log report once installed:

  1. Let’s remove those Mental Ray error messages. A known Autodesk bug/FAQ which is written about in a couple of places:
    knowledge.autodesk.com/support/ … -2017.html

and also in our docs here:
docs.thinkboxsoftware.com/produc … d-meanings

Please try all 3 things above and if its still not working, please post a fresh, new log report as you did before and we can take it from there.