Heya Folks!
Just a quick feature request. Deadline for maya doesn’t have the lovely preview job option that max has, which is fine, but what might also be nice is being able to prioritise frames within a job. For example I’ve got a single shot where most frames are around 20 minutes but there’re ten in the middle that shoot up to around 2 hours. It’d be great to drop the priority of these frames down a wee bit so that the compers get more frames to play with overall and we could leave the troublesome ones until the end.
Cheers!
John
Hello,
I talked with one of the devs and they mentioned a feature like this is on the wishlist, but they aren’t sure when that feature might make it into a build. Thanks for letting us know about your interest in this feature though.
Snap! By chance, I was having a great conversation with a large facility this week about “staircasing certain frames of interest” by almost dragging and dropping the tasks (made up of whatever frames) to the top of the task list. I’m sure this will take some work/time to achieve this…however, perhaps, we could at least add to Maya the same drop-down list of frame range submission options (+preview job) that our 3dsMax submitter currently provides.
Mike
Deadline picks up tasks based on the order of the task ID, so another way to achieve this behavior is to change the frame list for the job. Let’s say you have 100 frames, by default the frame list would look like this:
1-100
This will render the frames in order. If you want to render every 10th frame first, you could do this:
1-100x10,1-100
Deadline will not duplicate frames, so this will give you: 1, 11, 21, …, 81, 91, 2, 3, 4, … 97, 98, 99, 100
If you want to render the middle 20 frames last, you could do something like this:
1-40, 61-100, 41-60
More information about Deadline’s frame list formatting can be found here:
thinkboxsoftware.com/deadlin … ng_Options
Cheers,
Ryan
Much appreciated for that Ryan, that’ll be a handy one as a general workflow.