Flickering mattes

Hello

I seem to be getting flickering geo mattes from krakatoa. could this be because of low memory? seems to happen more when there is a high particle count or heavy mattes. I have checked the rollout and it says all mattes are renderable.

Thanks

in this case it seems the geo was actually flashing nothing to do with krakatoa :blush:

We also discovered that mattes containing non-standard (e.g. VRay) materials can cause severe issues of mattes flickering in/out of existence. Be sure to assign Standard materials to your mattes, or remove the materials completely. We will try to handle this better in future builds.