Hello
I seem to be getting flickering geo mattes from krakatoa. could this be because of low memory? seems to happen more when there is a high particle count or heavy mattes. I have checked the rollout and it says all mattes are renderable.
Thanks
Hello
I seem to be getting flickering geo mattes from krakatoa. could this be because of low memory? seems to happen more when there is a high particle count or heavy mattes. I have checked the rollout and it says all mattes are renderable.
Thanks
in this case it seems the geo was actually flashing nothing to do with krakatoa
We also discovered that mattes containing non-standard (e.g. VRay) materials can cause severe issues of mattes flickering in/out of existence. Be sure to assign Standard materials to your mattes, or remove the materials completely. We will try to handle this better in future builds.