AWS Thinkbox Discussion Forums

Freshly installed machines, Houdini not working, otheers are still fine

Hey. I reinstalled two machines on the farm and now Houdini rendering with redshift on them is not working. All other machines are still fine. Fedora 33, deadline 10.1.15
Having this issue on both of them:
2021-01-25 16:26:43: 0: Sending kill command to process hython-bin with id: 15575
2021-01-25 16:26:43: 0: Done executing plugin command of type ‘Render Task’
2021-01-25 16:26:43: 0: Executing plugin command of type ‘End Job’
2021-01-25 16:26:43: 0: Done executing plugin command of type ‘End Job’
2021-01-25 16:26:45: Sending kill command to process deadlinesandbox.exe with id: 15537
2021-01-25 16:26:47: Scheduler Thread - Render Thread 0 threw a major error:
2021-01-25 16:26:47: >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
2021-01-25 16:26:47: Exception Details
2021-01-25 16:26:47: RenderPluginException – FailRenderException : Error: Caught exception: [Errno 2] No such file or directory
2021-01-25 16:26:47: at Deadline.Plugins.DeadlinePlugin.FailRender(String message) (Python.Runtime.PythonException)
2021-01-25 16:26:47: File “/var/lib/Thinkbox/Deadline10/workers/gpuoven102/plugins/600e86b6eb8ba5d84cbce32a/Houdini.py”, line 424, in HandleStdoutError
2021-01-25 16:26:47: self.FailRender(self.GetRegexMatch(1))
2021-01-25 16:26:47: at Python.Runtime.Dispatcher.Dispatch(ArrayList args)
2021-01-25 16:26:47: at __FranticX_Processes_ManagedProcess_StdoutHandlerDelegateDispatcher.Invoke()
2021-01-25 16:26:47: at FranticX.Processes.ManagedProcess.RegexHandlerCallback.CallFunction()
2021-01-25 16:26:47: at FranticX.Processes.ManagedProcess.e(String cj, Boolean ck)
2021-01-25 16:26:47: at FranticX.Processes.ManagedProcess.Execute(Boolean waitForExit)
2021-01-25 16:26:47: at Deadline.Plugins.DeadlinePlugin.DoRenderTasks()
2021-01-25 16:26:47: at Deadline.Plugins.PluginWrapper.RenderTasks(Task task, String& outMessage, AbortLevel& abortLevel)
2021-01-25 16:26:47: at Deadline.Plugins.PluginWrapper.RenderTasks(Task task, String& outMessage, AbortLevel& abortLevel)
2021-01-25 16:26:47: RenderPluginException.Cause: JobError (2)
2021-01-25 16:26:47: RenderPluginException.Level: Major (1)
2021-01-25 16:26:47: RenderPluginException.HasSlaveLog: True
2021-01-25 16:26:47: RenderPluginException.SlaveLogFileName: /var/log/Thinkbox/Deadline10/deadlineslave_renderthread_0-gpuoven102-0000.log
2021-01-25 16:26:47: Exception.TargetSite: Deadline.Slaves.Messaging.PluginResponseMemento d(Deadline.Net.DeadlineMessage, System.Threading.CancellationToken)
2021-01-25 16:26:47: Exception.Data: ( )
2021-01-25 16:26:47: Exception.Source: deadline
2021-01-25 16:26:47: Exception.HResult: -2146233088
2021-01-25 16:26:47: Exception.StackTrace:
2021-01-25 16:26:47: at Deadline.Plugins.SandboxedPlugin.d(DeadlineMessage brq, CancellationToken brr
2021-01-25 16:26:47: at Deadline.Plugins.SandboxedPlugin.RenderTask(Task task, CancellationToken cancellationToken
2021-01-25 16:26:47: at Deadline.Slaves.SlaveRenderThread.c(TaskLogWriter aiz, CancellationToken aja)

Ok… weird, both machines are fine after reboot…

And now 3rd machine also reinstalled and again not working. Reboot didn’t help…

FailRenderException : Error: Caught exception: The attempted operation failed.
at Deadline.Plugins.DeadlinePlugin.FailRender(String message) (Python.Runtime.PythonException)
File “/var/lib/Thinkbox/Deadline10/workers/gpuoven106/plugins/601125fcfd898b6599ec6749/Houdini.py”, line 424, in HandleStdoutError
self.FailRender(self.GetRegexMatch(1))

BTW this is happening only with houdini. Maya is working fine, and other machines are still wrking fine witjh Houdini as well

This is your hint FailRenderException : Error: Caught exception: [Errno 2] No such file or directory
What are you rendering? Is it from a network drive? Is there path mapping involved?

All mapped and fine.
Damn it will just reinstall that machine all over again and see whats going on.
It is a bit messy, fo exmaple couple other scnes renders fine on all other machines but 1 scene in particular is giving ton of 139 error or something like taht but renders fine in live houdini… weird… will brute force through this somehow…

imo it is better to understand the problem than trying to bash it into submission :slight_smile:
There might be more info in the worker log… check it out.
If a scene is giving you 139 then chances are the scene is crashing Houdini. Which happens more often than not.

Also, things are sometimes crashing in command-line Houdini, which works slightly differently from interactive Houdini.
And keep a look on memory consumption, running out of memory frequently causes crashes.

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