How can I get the output of Deadline 3dsmax job?

When I submit 3dsmax job from JobMonitor, there is no option to set for the job’s output. So where can I find the results when the job finished. Is there anyone can answer? Thanks

The reason there is no option to set the output of the render is because that is set in the scene file within 3dsmax itself. When Deadline activates the 3dsmax renderer the output will be rendered to the location specified from 3dsmax.

Why wouldn’t you develop a function to set the output path of the 3dsmax job in Deadline just as Maya job? If I want to put the result to another place when I found the space which I specified in the max scene is not enough, I need to open the max scene again and change the output path. It’s not convenient enough, how do you think?

This sounds totally doable.
When submitting from inside of 3ds Max for example, the render output path is saved in the JOB file and is customizable via the Job Properties dialog. When 3ds Max is launched by the Slave, a script called customize.ms is run and applies all the possible changes that could be provided via the JOB file / the Properties dialog.
Using the same mechanism, the Monitor submitter should also be able to provide an output override that can then be passed via the JOB file to the customize.ms script to modify the path(s) (including RenderElement paths etc.) on the Slave before rendering.

That being said, I have NEVER used the Monitor submitter myself, and I could be missing a not so obvious reason why the Deadline developers did not add the render output path as an optional override…

Render Elements :slight_smile: not auto-path updating :slight_smile: