Increase Voxel Radius for Particle Distance?

Hi,
is is possible to increase voxel size the farther the particles get?

i would like to keep certain parts “sharp” and at the same time have the nice blur for the spaced apart particles…

( martin stebbing rendered for me in case u wonder why no watermark)

Nope. Oft requested, but no, you can’t fill in space at rendertime. Would be nice if we had some way to make our own primitives that could be processed at rendertime, be they tetrahedrons, splines, etc…

You CAN fill space before the render, though. Using motion trails, noise, Box#3 density testing, etc.

  • Chad