I am confused about installing these softwares.
I assumed these softwares will come installed as a part of plugin installation in Deadline. But looks like we have to keep these softwares already installed before using Deadline.
Please correct me if I am wrong.
Hello!
You’re right, you will need to have the application you’re intending to render with (Cinema4D, Houdini, etc.) installed on the render nodes. All Deadline does is run the already installed applications.
Let us know if you’ve got any other questions!
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Thanks Justin for clarification!
In that case, how can I install all applications on render nodes with ease? Licensing cost for each application in each render node will be expensive and won’t be scalable.
We are building render farm with 10+ graphics card (render nodes) for the start. So we want automated installation for all these applications in render node. I read about " Usage-Based Licensing" in Deadline. Is this something helpful in our case or any other alternative?
The simplest method (to my mind, other suggestions welcome!) would be to set up the ideal render node and image it. Then put the image on all the render nodes to-be so they’re identical.
I haven’t worked with it yet, but we did just add Rez support to Deadline which is also worth a look.
Usage-based licensing may also be helpful if you’re bursting to more machines intermittently. I’d do some math to figure out how many minutes of UBL you’d need and compare against the C4D/Houdini/etc render licenses.