Hello,
I’m having these two problems with submitted jobs.
First one is that from time to time task send error message:
An error occurred in StartJob(): 3dsmax: Exception caught in 3ds max: simple_socket::receive: Invalid packet size (given 1231515247)
(Deadline.Plugins.ScriptPlugin+FailRenderException)
After that same or diferent slave that gets same frame finishes it withotuh problem. Any idea abuot this one?
And another problem is more often:
Exception during render: An error occurred in RenderTasks(): RenderTask: Unexpected exception (Monitored managed process “3dsmaxProcess” has exited or been terminated.
2009/09/11 20:36:29 INF: Loaded C:/Users/Mladen/AppData/Local/Frantic Films/Deadline/slave/jobsData/Kvizolog_Spica_Radnja1_Kadar2_FRONT_01.max
2009/09/11 20:36:30 INF: Job: C:/Users/Mladen/AppData/Local/Frantic Films/Deadline/slave/jobsData/Kvizolog_Spica_Radnja1_Kadar2_FRONT_01.max
2009/09/11 20:39:33 ERR: An unexpected exception has occurred in the network renderer and it is terminating.
) (Deadline.Plugins.ScriptPlugin+FailRenderException) (Deadline.Plugins.RenderPluginException)
at Deadline.Plugins.ScriptPlugin.RenderTasks(Int32 startFrame, Int32 endFrame, String& outMessage)
Not sure if you need more informations but rendering same scene now with turned on ignore missing DLL and few more buttons seems to work.
Any idea if that message could be because of sending scene to render from one computer that have for example Brazil renderer and another doesn’t have it, no matter if it uses it in the scene?
Maybe it sends request for that or some other plugins DLLs with the scene no mater if scene really uses it?
Any idea?
Thank you!
Oh just remembered, using VRAY render elements, like vray depth for example also causes problems. Any known problems with using rendered elements?
Few slaves are on Vista x64, and one is on Win7. Rendering with 3DS max 2009 x64, and VRAY 1.5 SP2