Thanks Justin, I’m not in a rush to use this, the last scene is using the scanline render so not sure why it’s requesting V-Ray (or Arnold…)
I figure if I can test it that far and it’s a simple fix, then everyone who has a big project with a tight deadline who absolutely has to use the latest version that’s only just been released can get rendering.
Last year, Max 2021 released in March and Deadline supports it in May. Can we be that optimistic this year?
I’m really looking forward to Max 2022 support. Especially with the new Safe Scene Script Execution (SSSE) feature, it’ll make processing user’s scenes much more secure.
I afraid that SSSE might changes the way Deadline works with Max, which will cause longer time to support. Is it true?
Just to be clear, I only uploaded it to the Forum. Thanks go to the Deadline developers who provided it. We plan to upload the Maya 2022 integration preview in advance in the same manner.
Hello Thinkbox team - is there an update on 10.1.16? We are looking to roll out max 2022 here soon but unfortunately as usual Deadline is the only plugin not yet ready for 2022 and it’s of course totally essential in our workflow like everyone else. Thanks.
Thanks for the update. But really, I think 2 full months+ to update Deadline for a new 3ds max release is far too long and I know I’m not alone in feeling that… We’d never update to a new max version until at least one hotfix/SP has been released for it, for obvious production workflow reasons, but at this point 2022 has been out for ages and has already had one hotfix, and literally all other major industry plugins have been updated many weeks/months ago for compatibility…
This release adds support for 3ds Max 2022, Maya 2022, After Effects 2021, Cinema 4D S24 and Nuke 13. It also adds Amazon DocumentDB as an alternative database choice when installing the Deadline Repository. Various bug fixes and minor improvements are included in this release as well.
Thank you! Honestly, if you’re able to look at your process for next year’s release it would be welcome by all your customers in a 3ds max environment, I’m sure.
So, I tried updating my Deadline client to 10.1.16 but that made no difference from 10.1.15: I can upload jobs to the repo, but they will fail to run. Is that because the repository needs to be updated too for the Max2022 stuff to work?