JIGSAW flipped Y axis in region rendering

Hello,

Im rendering in vray for maya and wanted to test the jigsaw feature. Looks simpe enough. But why does it read the Y axis as zero from the top left when vray for maya Y starts from the bottom left. As a reuslt my regions are flipped in the Y axis and the outputed render is completely useless. Am i missing something.

thanks

Matt

This is an old issue. What version of Deadline are you on? Can you upgrade to your latest version?

Jigsaw output also very renderer specific. I think one vendor decided to flip their coordinates and we put in some code to detect versions and do the right thing.