Hello there,
It’s Day 4 of our new Krakatoa and FumeFX setup and slowly it’s coming together, although we’re still plagued by lots of errors. As mentioned in another post we had issues getting FumeFX2.1 and Krakatoa working, as 2.1 isn’t supported yet. We rolled back to 2.0a and now some of our renders are throwing strange errors.
We have one scene based on a FumeFX sim were the first frame won’t render (locally or on the farm) as Krakatoa is reporting that the very first FXD file doesn’t have “did not have the requisite seeding channels (ie. Smoke and/or Fuel)”. Out of interest do people generally sim FumeFX from a minus frame range to get a bit of a run up and ensure all the channels are ok ?.
Second issue is a crash on the farm but not locally with another file. I’m getting a number of different errors on different machines :
Error Message
Exception during render: An error occurred in RenderTasks(): RenderTask: Unexpected exception (Trapped SEH Exception in CurRendererRenderFrame(): Access Violation
2010/10/18 16:33:17 INF: Loaded D:/Documents and Settings/render/Local Settings/Application Data/Prime Focus/Deadline/slave/jobsData/dust.max
2010/10/18 16:33:18 WRN: Gamma Correction is Being Enabled
2010/10/18 16:33:18 INF: Job: D:/Documents and Settings/render/Local Settings/Application Data/Prime Focus/Deadline/slave/jobsData/dust.max
2010/10/18 16:33:20 ERR: FumeFX 2.0a license does not exist.
)
at Deadline.Plugins.ScriptPlugin.RenderTasks(Int32 startFrame, Int32 endFrame, String& outMessage)
Error Message
Exception during render: An error occurred in RenderTasks(): RenderTask: Unexpected exception (Trapped SEH Exception in CurRendererRenderFrame(): Access Violation
2010/10/18 16:31:26 INF: Loaded D:/Documents and Settings/render/Local Settings/Application Data/Prime Focus/Deadline/slave/jobsData/dust.max
2010/10/18 16:31:27 WRN: Gamma Correction is Being Enabled
2010/10/18 16:31:27 INF: Job: D:/Documents and Settings/render/Local Settings/Application Data/Prime Focus/Deadline/slave/jobsData/dust.max
2010/10/18 16:31:28 INF: [V-Ray] ============================================================
2010/10/18 16:31:28 INF: [V-Ray] Console created, V-Ray Adv 1.50.SP5 for x64 from Apr 28 2010, 06:38:52
2010/10/18 16:31:28 INF: [V-Ray] ============================================================
2010/10/18 16:31:28 INF: [V-Ray] Compiled with Intel C++ compiler, version 11
2010/10/18 16:31:28 INF: [V-Ray] Host is 3dsmax, version 12
2010/10/18 16:31:28 INF: [V-Ray] V-Ray DLL version is 1.70.00
2010/10/18 16:31:29 ERR: FumeFX 2.0a license does not exist.
2010/10/18 16:31:38 INF: Loaded D:\Program Files\Autodesk\3ds Max 2010\network\vraydummy2010.max
2010/10/18 16:31:38 WRN: Gamma Correction Settings are Being Changed
2010/10/18 16:31:38 INF: Job: D:\Program Files\Autodesk\3ds Max 2010\network\vraydummy2010.max
2010/10/18 16:31:38 INF: Starting network rendering
2010/10/18 16:31:38 INF: Max is ready to begin render
)
Error Message
Exception during render: An error occurred in RenderTasks(): RenderTask: Unexpected exception (Trapped SEH Exception in CurRendererRenderFrame(): Access Violation
2010/10/18 16:22:38 INF: Loaded D:/Documents and Settings/render/Local Settings/Application Data/Prime Focus/Deadline/slave/jobsData/dust.max
2010/10/18 16:22:38 WRN: Gamma Correction is Being Enabled
2010/10/18 16:22:39 INF: Job: D:/Documents and Settings/render/Local Settings/Application Data/Prime Focus/Deadline/slave/jobsData/dust.max
2010/10/18 16:22:40 ERR: FumeFX: Output Path does not exist.
These errors all seem very different. Other artists are able to render Krakatoa and / or FumeFX on these machines.
Thanks to everyone that’s helped with all these teething troubles so far, these forums are invaluable.
cheers
ben