In the 3ds Max SDK, this error code is called BMMRES_INTERNALERROR. Not much can be gleaned from that, though. Does the error say anything more than what you’ve copied?
Here is the full error as reported by deadline when it fails on saving the exr format. I tried several different compression types for the exr but that made no difference. I can save out hdr format but I'd like to have the exr's alpha channel
afSize set to 0.0 0: STDOUT: +system_raycaster_faceLevelCoeff set to 2.0 0: STDOUT: +system_region_x set to 64 0: STDOUT: +system_region_y set to 64 0: STDOUT: +system_region_meaning set to 0 0: STDOUT: +system_region_sequence set to 4 0: STDOUT: +system_region_sequence_reverse set to 0 0: STDOUT: +system_previousRender set to 0 0: STDOUT: +system_frameStamp_on set to false 0: STDOUT: +system_frameStamp_string set to VRay %vrayversion | file: %filename | frame: %frame | primitives: %primitives | render time: %rendertime 0: STDOUT: +system_frameStamp_fullWidth set to true 0: STDOUT: +system_frameStamp_justify set to 72298268 0: STDOUT: +system_workInCameraSpace set to true 0: STDOUT: +system_instancedObjects set to 0 0: STDOUT: +system_checkForMissingFiles set to false 0: STDOUT: +system_optimizedAtmospherics set to false 0: STDOUT: +system_lowThreadPriority set to false 0: STDOUT: +system_vrayLog_show set to true 0: STDOUT: +system_vrayLog_level set to 3 0: STDOUT: +system_raycaster_memLimit set to 1200 0: STDOUT: +system_vrayLog_file set to c:\VRayLog.txt 0: STDOUT: +Image Sampler set to Fixed Rate 0: STDOUT: +Primary Bounces GI Engine set to Irradiance Map 0: STDOUT: +Primary Secondary GI Engine set to Light Cache 0: STDOUT: +Adv.Irradiance Map Interpolation Type set to Least squares fit (good/smooth) 0: STDOUT: +Adv.Irradiance Map Sample Lookup set to Density-based (best) 0: STDOUT: +Adv.Irradiance Map Mode set to Multiframe Incremental 0: STDOUT: +Region Sequence set to Triangulation 0: Plugin rendering frame(s): 2 ---- September 29 2006 -- 05:19 PM ---- Scheduler Thread - Render Thread 0 threw an error: Scheduler Thread - Error in bm->OpenOutput(): error code 12 2006/09/29 17:18:15 INF: Loaded c:/deadline/slave/jobsData/OfficeAssemblymigrate_to-1-5_29_justwalls.max 2006/09/29 17:18:18 INF: Job: c:/deadline/slave/jobsData/OfficeAssemblymigrate_to-1-5_29_justwalls.max
Error Type
RenderPluginException
Error Stack Trace
at Deadline.Plugins.PluginLoader.RenderTasks(Int32 startTask, Int32 endTask) at Deadline.Plugins.PluginLoader.RenderTask(Int32 task) at Deadline.Plugins.Plugin.RenderTask(Int32 frame) at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask()
It seems that there may be problems with the output of a few file formats from Max and from the SDK quote Mark’s posted it sounds like an internal error that we can’t properly interpret. Below is the contents of the “openexr.ini” we use on our network. We choose to set this file to read only as it seem to be the only settings that work consistently. If you would, please try this and let us know if you get the same error.
I tried the new ini file and I'm getting the same error. I take it the ini file is supposed to set the defaults for the settings that you have been able to get to work. So the bitdepth is set to 16 bits per channel and so forth.
I tried the new ini file and I'm getting the same error. I take it the ini file is supposed to set the defaults for the settings that you have been able to get to work. So the bitdepth is set to 16 bits per channel and so forth.
I tried the new ini file and I'm getting the same error. I take it the ini file is supposed to set the defaults for the settings that you have been able to get to work. So the bitdepth is set to 16 bits per channel and so forth.