MayaBatch MentalRay float license error kills entire job

Hi guys,

we got most of our farm running somewhat stable now (as long as we keep everything to a single concurrent task per machine (still gotta send in my NDA for the beta to see if the beta fixes the problem.))
However, i have another problem (one that wasn’t a problem in 5, so i’m probably missing an obvious setting somewhere), whenever Mayabatch reaches the maximum number of float licenses it can checkout for MR rendering, the task will error out because flex/maya returns an error it couldn’t get a license, but as a result then entire job errors out ALL tasks instantly.
Is there a way to ignore these license errors and keep the rest just rendering along?

cheers,
Sven

Hello,

So the issue here is with failure detection settings. Your repository is likely set up to fail a job after a certain number of errors. There are a few things we can change to make sure this doesn’t cause any problems for you. First, we would set the number of errors until failure higher, and the second would be to turn on marking a slave as bad for a job after a certain number of errors. Both of these are found in the Monitor under Configure Repository Options, then Job Settings, then Failure Detection tab. If you change the error count to something higher, like 200 or 300, then mark a slave bad after 10 errors in a row, it should stop this from happening. Hope that helps.

Cheers,

That fixed it, i think this was turned on per default in 5 (or i did that years ago and forgot), thanks

Sven