Hello,
Yes, I know it’s dead, but we’re using it a lot, so I though I’d report this When I try to run the emp2prt conversion job dependency from the naiad submitter, the job errors out with this log:
0: STDOUT: Naiad EMP to PRT Converter
0: STDOUT: Version 0.94
0: STDOUT: Initializing Naiad…
0: STDOUT: Naiad: Scanning C:\Program Files\Exotic Matter\Naiad 0.6.1\server\standard-sig …
0: STDOUT: Naiad: Compiled SIG: Body
0: STDOUT: Naiad: Compiled SIG: Camera
0: STDOUT: Naiad: Compiled SIG: Field-Fire
0: STDOUT: Naiad: Compiled SIG: Field-Gas
0: STDOUT: Naiad: Compiled SIG: Field-Smoke
0: STDOUT: Naiad: Compiled SIG: Field
0: STDOUT: Naiad: Compiled SIG: Mesh
0: STDOUT: Naiad: Compiled SIG: Particle-Liquid
0: STDOUT: Naiad: Compiled SIG: Particle
0: STDOUT: Naiad: Compiled SIG: Rigid-Body
0: STDOUT: Naiad: Compiled SIG: Volume
0: STDOUT: Naiad: Scanning C:\Program Files\Exotic Matter\Naiad 0.6.1\server\user-sig …
0: STDOUT: Naiad: Compiled SIG: NOT-Mesh
0: STDOUT: Naiad: Loaded user body code: NOT-Mesh
0: STDOUT: Parsing command line arguments…
0: STDOUT: Loading EMP file ‘X:/rnd/000/000/rnd_000_000_fx_water-slideoff_hv_v001/particle-liquid_emp/particle-liquid.1001.emp’…
0: STDOUT: Naiad: Reading EMP: X:/rnd/000/000/rnd_000_000_fx_water-slideoff_hv_v001/particle-liquid_emp/particle-liquid.1001.emp
0: STDOUT: (emtimer) : [Body ‘Particle-Liquid’ loaded in 0.00312074 sec]
0: STDOUT: Requesting body ‘Particle-Liquid’ from EMP file ‘X:/rnd/000/000/rnd_000_000_fx_water-slideoff_hv_v001/particle-liquid_emp/particle-liquid.1001.emp’…
0: STDOUT: Body Count in EMP: 1
0: STDOUT: Body Names in EMP:
0: STDOUT: ‘Particle-Liquid’
0: STDOUT: Looking for particle shape in body ‘Particle-Liquid’…
0: STDOUT: Block count: 628
0: STDOUT: Channel Count: 4
0: STDOUT: Channel: 1 / 4 (Saving ‘position’ as: ‘Position’)
0: STDOUT: Channel: 2 / 4 (Saving ‘velocity’ as: ‘Velocity’)
0: STDOUT: Channel: 3 / 4 (Saving ‘droplet’ as: ‘Droplet’)
0: STDOUT: Channel: 4 / 4 (Saving ‘age’ as: ‘Age’)
0: STDOUT: Allocating Memory…
0: STDOUT: Particle Buffer: 1239424 [bytes] (Particle Count: 38732, Particle Size: 32 [bytes])
0: STDOUT: Loading data to memory (embrace yourself): 1/628
0: STDOUT: Loading data to memory (embrace yourself): 2/628
0: INFO: Process exit code: 255
Scheduler Thread - Render Thread 0 threw a major error:
Exception Details
RenderPluginException – Error in CheckExitCode: Renderer returned non-zero error code, 255. Check the log for more information.
at Deadline.Plugins.ScriptPlugin.RenderTasks(String taskId, Int32 startFrame, Int32 endFrame, String& outMessage, AbortLevel& abortLevel)
RenderPluginException.Cause: JobError (2)
RenderPluginException.Level: Major (1)
RenderPluginException.HasSlaveLog: True
Exception.Data: ( )
Exception.TargetSite: Void RenderTask(System.String, Int32, Int32)
Exception.Source: deadline
Exception.HResult: -2146233088
Exception.StackTrace:
at Deadline.Plugins.Plugin.RenderTask(String taskId, Int32 startFrame, Int32 endFrame)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask(TaskLogWriter tlw)
Thanks