Hi,
i’m trying to hook up some of the nuke artists workstations to our renderfarm,
but when it comes to actual rendering the log gives me the following error,
: INFO: Process is now running
0: STDOUT: NukeX 6.2v4, 64 bit, built Apr 6 2011.
0: STDOUT: Copyright © 2010 The Foundry Visionmongers Ltd. All Rights Reserved.
0: STDOUT: Timestamp: Thu Jun 16 21:10:00 2011
0: STDOUT: License Requested: nuke 2011.0406 render only
0: STDOUT: Host ID: xxxxxxx
0: STDOUT: License failure:
0: STDOUT: Cannot connect to license server system.
0: STDOUT: The license server manager (lmgrd) has not been started yet,
0: STDOUT: the wrong port@host or license file is being used, or the
0: STDOUT: port or hostname in the license file has been changed.
0: STDOUT: Feature: nuke_r
0: STDOUT: Server name: xxxx
0: STDOUT: License path: /Library/Application Support/TheFoundry/FLEXlm///foundry_float.lic:/Library/Application Support/TheFoundry/FLEXlm///license.lic:/Applications/TheFoundry/FLEXlm/:/usr/local/foundry/FLEXlm/*.lic:
0: STDOUT: FLEXnet Licensing error:-15,570. System Error: 36 “Operation now in progress”
i’ve read on the forum this is because of nuke’s interactive vs. render license.
setting the machine to use the interactive license in the plugin configuration doesn’t seem to help,
also tried to add the if "Environment.MachineName == " tip given for deadline 4 which gave the same result (but the code probably has changed a lot in version5, so that kinda make sense)
am i overlooking something?
Thanks, Wessel