Hello,
I suppose I’m doing this wrong but when I try to setup a new job with VRaySubmission using a .vrscene file sequence I’m not sure what to set as Output File name to get the deadline to make a file sequence. I have tried some different settings like adding wildcards ie filename_####.exr but the output file name will be exactly as I wrote instead of replacing the #### with a serial number. Therefor an animation will just render out one image, or more correctly every slave will overwrite the same file.
I have tried to find sequential naming of files in the documentation but with no luck.
Please help!
cheers!
//Peter
Hello Peter,
From our documentation: VRay File: The VRay file (*.vrscene) to be rendered. If you are submitting a sequence of vrscene files (one file per frame), you only need to select one vrscene file from the sequence.
Does this help?
Hi,
Thank you for your response. But it doe not help me with my issue. I have no problem select the vrscene sequence as you describe. The problem is the output filename. I cannot manage to render a sequence with incremental output filenames. All the slaves render but they write to the same filename resulting when all frames are rendered in only one file ie filename_.exr, not the expected filename_0001.exr, filename_0002.exr, filename_0003.exr…
How do I tell deadline to increment every output filename for each frame?
Cheers!
//Peter
Hello Peter,
As far as I understand, this should already be done. Could you email support@thinkboxsoftware.com with your scene file so we can try to reproduce? Otherwise a few job reports showing it writing out the same file would be helpful. Thanks.
I have mailed you just now.
Hello,
Thanks for the email, we will take a look and try to test this asap, and reply via the ticket system. I will update the forum post when we have some more concrete answers for anyone searching.
Hello,
How are things going on this issue? Do you need anymore feedback from me?
Hello Peter,
So I have been able to replicate what you are seeing, but not been able to figure out how to get it to work. I am going to see if we can fix this in code instead of thinking around the problem, but that would likely put a fix in 7.1 or 7.2.