Just doing a rebuild of our master image and I’m getting an issue, the same installer was used on my machine and works fine. But installed on the network it’s throwing a maxscript error when I send a job via Deadline.
3ds Max 2014
Krakatoa - 2.3.1.56082_x64
Deadline 6.2.0.32 R
=======================================================
Error
Error in StartJob: 3dsmax: Caught a MAXException in GetCOREInterface()->LoadFromFile(): Krakatoa error in MAXScript function FranticParticleRenderMXS.InitRenderer() - – Unknown property: “InitRenderer” in undefined
gram Files\Autodesk\3ds Max 2014\scripts\startup\vrayutils.ms Exception: – Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp7004.mcr
2014/12/08 20:55:10 WRN: [07004] [04688] MAXScript Auto-load Script Error - C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\vrsceneexport.ms Exception: – Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp7004.mcr
2014/12/08 20:55:10 WRN: [07004] [04688] MAXScript Auto-load Script Error - C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\vrvismatconvertor.ms Exception: – Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp7004.mcr
2014/12/08 20:55:10 WRN: [07004] [04688] MAXScript Auto-load Script Error - X:\3.CGI\Plugins\Max_2014\Startup\TJtoolstart.ms Exception: – Runtime error: fileIn: can’t open file - “Y:\CGI_R&D_Scripts_MASTER\TJ_Toolbar.ms”
2014/12/08 20:55:10 DBG: [07004] [04688] Interface8::LoadFromFile(C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max)
2014/12/08 20:55:10 INF: [07004] [04688] Starting to load file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max
2014/12/08 20:55:10 INF: [07004] [04688] Done loading file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max
2014/12/08 20:55:11 DBG: [07004] [04688] Interface8::LoadFromFile(C:/Users/remote/AppData/Local/Thinkbox/Deadline6/slave/WIN-FC3U6HGUE3P/jobsData/54860cb51765bed6243e8152/untitled.max)
2014/12/08 20:55:11 INF: [07004] [04688] Starting to load file: C:/Users/remote/AppData/Local/Thinkbox/Deadline6/slave/WIN-FC3U6HGUE3P/jobsData/54860cb51765bed6243e8152/untitled.max
2014/12/08 20:55:11 ERR: [07004] [04688] Krakatoa error in MAXScript function FranticParticleRenderMXS.InitRenderer() - – Unknown property: “InitRenderer” in undefined
at Deadline.Plugins.ScriptPlugin.StartJob(Job job, String& outMessage, AbortLevel& abortLevel)
=======================================================
Type
RenderPluginException
=======================================================
Stack Trace
at Deadline.Plugins.Plugin.StartJob(Job job)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask(TaskLogWriter tlw)
=======================================================
Full Log
0: Task timeout is disabled.
0: Loaded job: Untitled 3ds Max Job (54860cb51765bed6243e8152)
0: INFO: Executing plugin script C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\3dsmax.py
0: INFO: About: 3dsmax Plugin for Deadline
0: INFO: The current environment will be used for rendering
0: INFO: Start Job called - starting up 3dsmax plugin
0: INFO: Sys Env Var PATH: C:\Program Files\Thinkbox\Deadline6\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\Autodesk\Backburner;C:\Program Files (x86)\QuickTime\QTSystem
0: INFO: Sys Env Var PATH length: 274
0: INFO: Backburner Path(s) Found in PATH: 'C:\Program Files (x86)\Autodesk\Backburner'
0: INFO: Backburner server.exe version: 2015.0.1.1688
0: INFO: Rendering with 3dsmax version: 2014
0: INFO: Not forcing a build of 3dsmax because version 2014 and later is 64 bit only
0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe
0: INFO: Slave 3dsmax.exe version: 16.5.277.0
0: INFO: Slave 3dsmax.exe description: 3dsMax 2014 + servicepack_sp5
0: INFO: Submitted from 3dsmax.exe version: 16.3.207.0
0: WARNING: Slave’s 3dsmax version is NOT the same as the 3dsmax version that was used to submit this job! Unexpected results may occur!
0: INFO: Checking registry for 3dsmax language code
0: INFO: Language code string: ENU
0: INFO: Language sub directory: en-US
0: INFO: Fail on existing 3dsmax process: 0
0: INFO: Load 3dsmax timeout: 1000 seconds
0: INFO: Start job timeout: 1000 seconds
0: INFO: Progress update timeout: 8000 seconds
0: INFO: Progress update timeout disabled: 0
0: INFO: Kill ADSK WSCommCntr*.exe process: False
0: INFO: Slave mode enabled: 1
0: INFO: Silent mode enabled: 0
0: INFO: Local rendering enabled: 1
0: INFO: Running render sanity check using 3dsmaxcmd.exe
0: INFO: 3dsmaxcmd.exe exit code: 3
0: INFO: 3dsmaxcmd.exe returned: 08/12/2014 20:54:31; Error opening scene file: "C:\Program Files\Autodesk\3ds Max 2014"
0: INFO: Render sanity check using 3dsmaxcmd.exe completed successfully. Please ignore the ‘Error opening…’ message thrown by 3dsmaxcmd.exe above.
0: INFO: 3dsmax start up file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max
0: INFO: Using user profiles: 1
0: INFO: 3dsmax user profile path: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU
0: INFO: 3dsmax data path: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU
0: INFO: 3dsmax ini file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\3dsmax.ini
0: INFO: Network log file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\Network\Max.log
0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
0: INFO: Including user profile plugin ini: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
0: INFO: Lightning connection plugin: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\lightning64Max2014.dlx
0: INFO: 3dsmax socket connection port: 56811
0: INFO: Setting up startup environment
0: INFO: Copying C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\lightning64Max2014.dlx to C:\Users\remote\AppData\Local\Thinkbox\Deadline6\temp\lightning\lightning.dlx
0: INFO: Starting monitored managed process 3dsmaxProcess
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: False
0: INFO: Creating New Console: False
0: INFO: Executable: “C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe”
0: INFO: Argument: -p “C:\Users\remote\AppData\Local\Temp\2\dl.ini” -q -s “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max”
0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2014”
0: INFO: Process Priority: BelowNormal
0: INFO: Process Affinity: default
0: INFO: Process is now running
0: INFO: Waiting for connection from 3dsmax
0: STDOUT: - 20:54:46.000 INFO: Begin setting up global configuration
0: STDOUT: - 20:54:46.031 INFO: End setting up global configuration
0: STDOUT: - 20:54:46.031 INFO: Begin initialize system watcher to detect file changes
0: STDOUT: - 20:54:46.046 INFO: End initialize system watcher to detect file changes
0: STDOUT: - 20:54:46.046 INFO: Begin loading assemblies
0: STDOUT: - 20:54:46.046 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.StateSets.dll- 20:54:46.062 INFO: Begin loading assembly file
0: STDOUT: - 20:54:46.062 INFO: End loading assembly file
0: STDOUT: - 20:54:46.062 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:46.109 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:46.124 INFO: Discovered IPlugin-derived type 'Plugin- 20:54:46.140 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 20:54:46.140 INFO: Cannot resolve assembly
0: STDOUT: - 20:54:46.140 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 20:54:46.140 INFO: Cannot resolve assembly
0: STDOUT: - 20:54:47.341 INFO: Created instance of type
0: STDOUT: - 20:54:47.341 INFO: Adding as startup/static plugin
0: STDOUT: - 20:54:47.341 INFO: Discovered IPlugin-derived type 'Plugin- 20:54:47.341 INFO: Created instance of type
0: STDOUT: - 20:54:47.341 INFO: Adding as startup/static plugin
0: STDOUT: - 20:54:47.341 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.341 INFO: End loading assembly
0: STDOUT: - 20:54:47.341 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.Wrappers.dll- 20:54:47.341 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.341 INFO: End loading assembly file
0: STDOUT: - 20:54:47.341 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.404 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.419 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.419 INFO: End loading assembly
0: STDOUT: - 20:54:47.419 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\DaylightSimulation.dll- 20:54:47.419 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.419 INFO: End loading assembly file
0: STDOUT: - 20:54:47.419 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: End loading assembly
0: STDOUT: - 20:54:47.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\FPMaxWpfContent.dll- 20:54:47.435 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.435 INFO: End loading assembly file
0: STDOUT: - 20:54:47.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: End loading assembly
0: STDOUT: - 20:54:47.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedBootstrap.dll- 20:54:47.435 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.435 INFO: End loading assembly file
0: STDOUT: - 20:54:47.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: End loading assembly
0: STDOUT: - 20:54:47.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedNetworkUtilities.dll- 20:54:47.435 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.435 INFO: End loading assembly file
0: STDOUT: - 20:54:47.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: End loading assembly
0: STDOUT: - 20:54:47.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaterialExplorerView.dll- 20:54:47.435 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.435 INFO: End loading assembly file
0: STDOUT: - 20:54:47.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.435 INFO: End loading assembly
0: STDOUT: - 20:54:47.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaxWpfContent.dll- 20:54:47.435 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.435 INFO: End loading assembly file
0: STDOUT: - 20:54:47.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.450 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.450 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.450 INFO: End loading assembly
0: STDOUT: - 20:54:47.450 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\nunit.framework.dll- 20:54:47.450 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.450 INFO: End loading assembly file
0: STDOUT: - 20:54:47.450 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.450 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.450 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.450 INFO: End loading assembly
0: STDOUT: - 20:54:47.450 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\SceneExplorerView.dll- 20:54:47.450 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.450 INFO: End loading assembly file
0: STDOUT: - 20:54:47.450 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.466 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.466 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.466 INFO: End loading assembly
0: STDOUT: - 20:54:47.466 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Sunlight.dll- 20:54:47.466 INFO: Begin loading assembly file
0: STDOUT: - 20:54:47.466 INFO: End loading assembly file
0: STDOUT: - 20:54:47.466 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 20:54:47.466 INFO: Retrieved a list of types, processing
0: STDOUT: - 20:54:47.466 INFO: End discovering pluggable types in assembly
0: STDOUT: - 20:54:47.466 INFO: End loading assembly
0: STDOUT: - 20:54:47.466 INFO: End loading assemblies
0: STDOUT: - 20:54:47.466 INFO: Begin registering loaded plugins
0: STDOUT: - 20:54:47.716 INFO: End registering loaded plugins
0: STDOUT: - 20:55:05.125 INFO: Begin resolve assembly 'ManagedMC3, Version=7.2.0.0, Culture=neutral, PublicKeyToken=99052d24520ebbb3- 20:55:05.125 INFO: Cannot resolve assembly
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2015 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2015 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2015\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2015 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2015 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2013\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files (x86)\Autodesk\Backburner*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner*.adp.exe.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner\Adapters*.
0: STDOUT: DBG:
0: STDOUT: DBG: Command Line Tool
0: STDOUT: DBG: 300
0: STDOUT: DBG: Command Job Adapter v2015.0.1
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files (x86)\Autodesk\Backburner\Adapters\CmdjobAdapter.exe id xml:
0: STDOUT: Command Line Tool
0: STDOUT: 300
0: STDOUT: Command Job Adapter v2015.0.1
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT:
0: WARNING: Pressed the “OK” button on popup “File error”
0: WARNING: Pressed the “OK” button on popup “File Error”
0: INFO: Connected to 3dsmax plugin: Lightning Feb 14 2014 13:50:09 R
0: INFO: Scene file to render: “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\jobsData\54860cb51765bed6243e8152\untitled.max”
0: INFO: Camera: no camera specified, rendering active viewport
0: INFO: Restarting renderer after each frame: 0
0: INFO: Showing frame buffer: 1
0: INFO: Overriding render output: “X:\3.CGI\CGI_R&D\Krakatoa\Render\Krak_.exr”
0: INFO: Overriding save file option: True
0: INFO: Frame number base: 0
0: INFO: Remove padding from output filename: 0
0: INFO: Enable gamma correction: 0
0: INFO: Ignore missing external file errors: 1
0: INFO: Ignore missing UVW errors: 1
0: INFO: Ignore missing XREF errors: 1
0: INFO: Ignore missing DLL errors: 0
0: INFO: Disabling Multipass: 0
0: INFO: Loading 3dsmax scene file
=======================================================
Details
Date: 12/08/2014 20:55:12
Frames: 0
Elapsed Time: 00:00:00:43
Job Submit Date: 12/08/2014 20:40:21
Job User: david.wortley
Average RAM Usage: 4220977152 (13%)
Peak RAM Usage: 4706209792 (14%)
Average CPU Usage: 3%
Peak CPU Usage: 6%
=======================================================
Slave Information
Slave Name: WIN-FC3U6HGUE3P
Version: v6.2.0.32 R (eb5668cff)
Operating System: Windows Server 2008 R2 Standard (SP1)
Machine User: remote
IP Address: fe80::c10d:eaab:1e17:b365%13
MAC Address: D4:AE:52:B2:3C:F5
CPU Architecture: x64
CPUs: 24
CPU Usage: 4%
Memory Usage: 4.4 GB / 32.0 GB (13%)
Free Disk Space: 229.769 GB
Video Card: NVIDIA Quadro 4000
Bobo
December 9, 2014, 12:20am
2
The main error here appers to be that the MAXScripts have not been loaded for some reason.
Normally, the way Krakatoa MX loads is:
*The plugin.ini entry to the DLL causes the DLR C++ plugin to load.
*The same entry in plugin.ini also causes the MAXScript Auto-Load pass to run the KrakatoaStartup.ms file located in the same folder as the DLR.
*The various fileIn() lines in that startup script should load the scripted components including KrakatoaGUI.ms which contains the FranticParticleRenderMXS struct definition.
So for some reason, one of these steps (most likely the last one) is not executed on the slave machine.
If the plugin.ini does not contain an entry to the DLR, then no C++ plugin and no scripts would be loaded. But the fact that initRenderer() is being called shows that the C++ plugin has been loaded. So most probably the KrakatoaStartup.ms has also been run.
A possible reason for the 3rd step above to not perform correctly would be if the \Scripts folder was not located in the same relative path to the DLR folder as expected. Normally, the Plugin.ini path is C:\Program Files\Thinkbox\Krakatoa MX\3dsMax2015. To find the Scripts folder, the Startup script goes one level up to C:\Program Files\Thinkbox\Krakatoa MX, then looks for a \Scripts sub-folder. If for some reason the DLR path is two folders deep instead of one, it won’t be able to resolve the \Scripts folder. But if you used the regular installer, or copied a pre-installed Krakatoa MX folder structure to other machines, I would expect the relative structure to remain the same. In short, while the actual root of the \Krakatoa MX\ folder can be anything, its sub-folders cannot be moved around…
If none of the above explanation points at a possible problem in your setup, we could add some debug prints in the KrakatoaStartup.ms file that print to the Deadline Log and see what happens…
Hi Bobo,
Which Plugin.ini file should I be looking at?
I’ve done some things with our max plugin.ini to load some scripts and plugins from our custom repository, perhaps that might have broken it.
Dave
Bobo
December 9, 2014, 2:02am
4
If you are running with the US English locales, then the file is by default under
C:\Program Files\Autodesk\3ds Max 2015\en-US\plugin.ini
We try to inject a line into all plugin.ini files for all languages we find, but I don’t think that is relevant in your case. I don’t know if there is a dedicated en-UK setting. Typically the content should be something like
[Directories]
Krakatoa=C:\Program Files\Thinkbox\Krakatoa MX\3dsMax2015\
It’s in the en-US plugin.ini
I think it quite possibly has something to do with User Accounts, it’s logged on as the rendering account, but when I launch 3dsmax in workstation mode it’s trying to pull user macros from the admin account (where 3dsmax was probably installed from)… Krakatoa was missing all the menu items, I’ve copied over the appdata from the rendering user to the admin user and that’s made Krakatoa work in workstation mode at least, but still not in the net render mode.
Sigh… typically the last plugin I need to get working before the rollout!
Bobo
December 9, 2014, 2:40am
6
It should not depend on the User settings.
Open the file KrakatoaStartup.ms and see what it is doing.
After defining a few globals including FranticParticleRenderMXS, it gets the Home directory from the Plugin itself:
local theKRoot = try(FranticParticles.KrakatoaHome)catch(undefined)
This value is taken from the folder where the DLR was found, minus one sub-directory. So it would be typically C:\Program Files\Thinkbox\Krakatoa MX\
Then if that is not undefined, it checks to see if Max is running in Slave (network) mode.
If that is the case, it skips all the UI stuff like Macros and Icons copying.
Then it does a bunch of fileIns() of the necessary scripts, incl. KrakatoaGUI.ms…
All these calls use the Home folder resolved by the DLR when it was loaded, e.g. C:\Program Files\Thinkbox\Krakatoa MX, plus Scripts\ and the name of the MS file. You could modify the script on your network blade by injecting some print calls where instead of printing to the Krakatoa Log, you print to the DeadlineUtil log:
try(DeadlineUtil.LogMessage "Blah")catch()
In fact, you could do a search and replace for “FranticParticles.LogProgress” and replace it with “DeadlineUtil.LogMessage”. As result, all steps of loading Krakatoa will be logged by the Slave!
Once you have a log like that, we might understand where it is failing…
Swapped out the Logging message… no clues…
=======================================================
Error
Error in StartJob: 3dsmax: Caught a MAXException in GetCOREInterface()->LoadFromFile(): Krakatoa error in MAXScript function FranticParticleRenderMXS.InitRenderer() - – Unknown property: “InitRenderer” in undefined
dsMax\2014 - 64bit\ENU\usermacros__temp5812.mcr
2014/12/09 02:43:51 WRN: [05812] [05768] MAXScript Auto-load Script Error - C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\vrsceneexport.ms Exception: – Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp5812.mcr
2014/12/09 02:43:51 WRN: [05812] [05768] MAXScript Auto-load Script Error - C:\Program Files\Autodesk\3ds Max 2014\scripts\startup\vrvismatconvertor.ms Exception: – Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp5812.mcr
2014/12/09 02:43:52 WRN: [05812] [05768] MAXScript Auto-load Script Error - X:\3.CGI\Plugins\Max_2014\Startup\TJtoolstart.ms Exception: – Runtime error: fileIn: can’t open file - “Y:\CGI_R&D_Scripts_MASTER\TJ_Toolbar.ms”
2014/12/09 02:43:52 DBG: [05812] [05768] Interface8::LoadFromFile(C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max)
2014/12/09 02:43:52 INF: [05812] [05768] Starting to load file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max
2014/12/09 02:43:52 INF: [05812] [05768] Done loading file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max
2014/12/09 02:43:52 DBG: [05812] [05768] Interface8::LoadFromFile(C:/Users/remote/AppData/Local/Thinkbox/Deadline6/slave/WIN-FC3U6HGUE3P/jobsData/54860cb51765bed6243e8152/untitled.max)
2014/12/09 02:43:52 INF: [05812] [05768] Starting to load file: C:/Users/remote/AppData/Local/Thinkbox/Deadline6/slave/WIN-FC3U6HGUE3P/jobsData/54860cb51765bed6243e8152/untitled.max
2014/12/09 02:43:53 ERR: [05812] [05768] Krakatoa error in MAXScript function FranticParticleRenderMXS.InitRenderer() - – Unknown property: “InitRenderer” in undefined
at Deadline.Plugins.ScriptPlugin.StartJob(Job job, String& outMessage, AbortLevel& abortLevel)
=======================================================
Type
RenderPluginException
=======================================================
Stack Trace
at Deadline.Plugins.Plugin.StartJob(Job job)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask(TaskLogWriter tlw)
=======================================================
Full Log
0: Task timeout is disabled.
0: Loaded job: Untitled 3ds Max Job (54860cb51765bed6243e8152)
0: INFO: Executing plugin script C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\3dsmax.py
0: INFO: About: 3dsmax Plugin for Deadline
0: INFO: The current environment will be used for rendering
0: INFO: Start Job called - starting up 3dsmax plugin
0: INFO: Sys Env Var PATH: C:\Program Files\Thinkbox\Deadline6\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\Autodesk\Backburner;C:\Program Files (x86)\QuickTime\QTSystem
0: INFO: Sys Env Var PATH length: 274
0: INFO: Backburner Path(s) Found in PATH: 'C:\Program Files (x86)\Autodesk\Backburner'
0: INFO: Backburner server.exe version: 2015.0.1.1688
0: INFO: Rendering with 3dsmax version: 2014
0: INFO: Not forcing a build of 3dsmax because version 2014 and later is 64 bit only
0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe
0: INFO: Slave 3dsmax.exe version: 16.5.277.0
0: INFO: Slave 3dsmax.exe description: 3dsMax 2014 + servicepack_sp5
0: INFO: Submitted from 3dsmax.exe version: 16.3.207.0
0: WARNING: Slave’s 3dsmax version is NOT the same as the 3dsmax version that was used to submit this job! Unexpected results may occur!
0: INFO: Checking registry for 3dsmax language code
0: INFO: Language code string: ENU
0: INFO: Language sub directory: en-US
0: INFO: Fail on existing 3dsmax process: 0
0: INFO: Load 3dsmax timeout: 1000 seconds
0: INFO: Start job timeout: 1000 seconds
0: INFO: Progress update timeout: 8000 seconds
0: INFO: Progress update timeout disabled: 0
0: INFO: Kill ADSK WSCommCntr*.exe process: False
0: INFO: Slave mode enabled: 1
0: INFO: Silent mode enabled: 0
0: INFO: Local rendering enabled: 1
0: INFO: Running render sanity check using 3dsmaxcmd.exe
0: INFO: 3dsmaxcmd.exe exit code: 3
0: INFO: 3dsmaxcmd.exe returned: 09/12/2014 02:43:15; Error opening scene file: "C:\Program Files\Autodesk\3ds Max 2014"
0: INFO: Render sanity check using 3dsmaxcmd.exe completed successfully. Please ignore the ‘Error opening…’ message thrown by 3dsmaxcmd.exe above.
0: INFO: 3dsmax start up file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max
0: INFO: Using user profiles: 1
0: INFO: 3dsmax user profile path: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU
0: INFO: 3dsmax data path: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU
0: INFO: 3dsmax ini file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\3dsmax.ini
0: INFO: Network log file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\Network\Max.log
0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
0: INFO: Including user profile plugin ini: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
0: INFO: Lightning connection plugin: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\lightning64Max2014.dlx
0: INFO: 3dsmax socket connection port: 50600
0: INFO: Setting up startup environment
0: INFO: Copying C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\lightning64Max2014.dlx to C:\Users\remote\AppData\Local\Thinkbox\Deadline6\temp\lightning\lightning.dlx
0: INFO: Starting monitored managed process 3dsmaxProcess
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: False
0: INFO: Creating New Console: False
0: INFO: Executable: “C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe”
0: INFO: Argument: -p “C:\Users\remote\AppData\Local\Temp\2\dl.ini” -q -s “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\54860cb51765bed6243e8152\deadlineStartupMax2014.max”
0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2014”
0: INFO: Process Priority: BelowNormal
0: INFO: Process Affinity: default
0: INFO: Process is now running
0: INFO: Waiting for connection from 3dsmax
0: STDOUT: - 02:43:25.000 INFO: Begin setting up global configuration
0: STDOUT: - 02:43:25.047 INFO: Begin resolve assembly 'Autodesk.Max.Wrappers.XmlSerializers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null- 02:43:25.047 INFO: Cannot resolve assembly
0: STDOUT: - 02:43:25.047 INFO: Begin resolve assembly 'Autodesk.Max.Wrappers.XmlSerializers- 02:43:25.047 INFO: Cannot resolve assembly
0: STDOUT: - 02:43:25.078 INFO: End setting up global configuration
0: STDOUT: - 02:43:25.078 INFO: Begin initialize system watcher to detect file changes
0: STDOUT: - 02:43:25.078 INFO: End initialize system watcher to detect file changes
0: STDOUT: - 02:43:25.078 INFO: Begin loading assemblies
0: STDOUT: - 02:43:25.078 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.StateSets.dll- 02:43:25.094 INFO: Begin loading assembly file
0: STDOUT: - 02:43:25.094 INFO: End loading assembly file
0: STDOUT: - 02:43:25.094 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:25.156 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:25.156 INFO: Discovered IPlugin-derived type 'Plugin- 02:43:25.156 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 02:43:25.156 INFO: Cannot resolve assembly
0: STDOUT: - 02:43:25.156 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 02:43:25.156 INFO: Cannot resolve assembly
0: STDOUT: - 02:43:26.389 INFO: Created instance of type
0: STDOUT: - 02:43:26.389 INFO: Adding as startup/static plugin
0: STDOUT: - 02:43:26.389 INFO: Discovered IPlugin-derived type 'Plugin- 02:43:26.389 INFO: Created instance of type
0: STDOUT: - 02:43:26.389 INFO: Adding as startup/static plugin
0: STDOUT: - 02:43:26.389 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:26.404 INFO: End loading assembly
0: STDOUT: - 02:43:26.404 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.Wrappers.dll- 02:43:26.404 INFO: Begin loading assembly file
0: STDOUT: - 02:43:26.404 INFO: End loading assembly file
0: STDOUT: - 02:43:26.404 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:26.451 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:26.482 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:26.482 INFO: End loading assembly
0: STDOUT: - 02:43:26.482 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\DaylightSimulation.dll- 02:43:26.482 INFO: Begin loading assembly file
0: STDOUT: - 02:43:26.482 INFO: End loading assembly file
0: STDOUT: - 02:43:26.482 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.482 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.482 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.482 INFO: End loading assembly
0: STDOUT: - 02:43:27.482 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\FPMaxWpfContent.dll- 02:43:27.482 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.482 INFO: End loading assembly file
0: STDOUT: - 02:43:27.498 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.498 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: End loading assembly
0: STDOUT: - 02:43:27.498 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedBootstrap.dll- 02:43:27.498 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.498 INFO: End loading assembly file
0: STDOUT: - 02:43:27.498 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.498 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: End loading assembly
0: STDOUT: - 02:43:27.498 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedNetworkUtilities.dll- 02:43:27.498 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.498 INFO: End loading assembly file
0: STDOUT: - 02:43:27.498 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.498 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: End loading assembly
0: STDOUT: - 02:43:27.498 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaterialExplorerView.dll- 02:43:27.498 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.498 INFO: End loading assembly file
0: STDOUT: - 02:43:27.498 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.498 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.498 INFO: End loading assembly
0: STDOUT: - 02:43:27.498 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaxWpfContent.dll- 02:43:27.498 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.498 INFO: End loading assembly file
0: STDOUT: - 02:43:27.498 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.514 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: End loading assembly
0: STDOUT: - 02:43:27.514 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\nunit.framework.dll- 02:43:27.514 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.514 INFO: End loading assembly file
0: STDOUT: - 02:43:27.514 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.514 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: End loading assembly
0: STDOUT: - 02:43:27.514 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\SceneExplorerView.dll- 02:43:27.514 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.514 INFO: End loading assembly file
0: STDOUT: - 02:43:27.514 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.514 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: End loading assembly
0: STDOUT: - 02:43:27.514 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Sunlight.dll- 02:43:27.514 INFO: Begin loading assembly file
0: STDOUT: - 02:43:27.514 INFO: End loading assembly file
0: STDOUT: - 02:43:27.514 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: Retrieved a list of types, processing
0: STDOUT: - 02:43:27.514 INFO: End discovering pluggable types in assembly
0: STDOUT: - 02:43:27.514 INFO: End loading assembly
0: STDOUT: - 02:43:27.514 INFO: End loading assemblies
0: STDOUT: - 02:43:27.529 INFO: Begin registering loaded plugins
0: STDOUT: - 02:43:27.779 INFO: End registering loaded plugins
0: STDOUT: - 02:43:45.078 INFO: Begin resolve assembly 'ManagedMC3, Version=7.2.0.0, Culture=neutral, PublicKeyToken=99052d24520ebbb3- 02:43:45.078 INFO: Cannot resolve assembly
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2015 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2015 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2015\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2015 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2015 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2013\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files (x86)\Autodesk\Backburner*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner*.adp.exe.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner\Adapters*.
0: STDOUT: DBG:
0: STDOUT: DBG: Command Line Tool
0: STDOUT: DBG: 300
0: STDOUT: DBG: Command Job Adapter v2015.0.1
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files (x86)\Autodesk\Backburner\Adapters\CmdjobAdapter.exe id xml:
0: STDOUT: Command Line Tool
0: STDOUT: 300
0: STDOUT: Command Job Adapter v2015.0.1
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT:
0: WARNING: Pressed the “OK” button on popup “File error”
0: WARNING: Pressed the “OK” button on popup “File Error”
0: INFO: Connected to 3dsmax plugin: Lightning Feb 14 2014 13:50:09 R
0: INFO: Scene file to render: “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\jobsData\54860cb51765bed6243e8152\untitled.max”
0: INFO: Camera: no camera specified, rendering active viewport
0: INFO: Restarting renderer after each frame: 0
0: INFO: Showing frame buffer: 1
0: INFO: Overriding render output: “X:\3.CGI\CGI_R&D\Krakatoa\Render\Krak_.exr”
0: INFO: Overriding save file option: True
0: INFO: Frame number base: 0
0: INFO: Remove padding from output filename: 0
0: INFO: Enable gamma correction: 0
0: INFO: Ignore missing external file errors: 1
0: INFO: Ignore missing UVW errors: 1
0: INFO: Ignore missing XREF errors: 1
0: INFO: Ignore missing DLL errors: 0
0: INFO: Disabling Multipass: 0
0: INFO: Loading 3dsmax scene file
=======================================================
Details
Date: 12/09/2014 02:43:54
Frames: 0
Elapsed Time: 00:00:00:40
Job Submit Date: 12/08/2014 20:40:21
Job User: david.wortley
Average RAM Usage: 4369715200 (13%)
Peak RAM Usage: 4803969024 (14%)
Average CPU Usage: 4%
Peak CPU Usage: 8%
=======================================================
Slave Information
Slave Name: WIN-FC3U6HGUE3P
Version: v6.2.0.32 R (eb5668cff)
Operating System: Windows Server 2008 R2 Standard (SP1)
Machine User: remote
IP Address: fe80::c10d:eaab:1e17:b365%13
MAC Address: D4:AE:52:B2:3C:F5
CPU Architecture: x64
CPUs: 24
CPU Usage: 0%
Memory Usage: 4.5 GB / 32.0 GB (14%)
Free Disk Space: 229.380 GB
Video Card: NVIDIA Quadro 4000
Bobo
December 9, 2014, 3:12am
8
It is possible that the Lightning DLX was loaded after the scripts have already run.
Or the scripts do not run at all…
Out of curiosity, what happens if you submit the same Krakatoa job in Force Workstation mode? Does it render or does it fail (assuming the blade can see a workstation license of Krakatoa, of course).
Basically we want to know whether the installation of Krakatoa is totally broken, or only the Slave (network rendering) mode.
If you can VNC into the blade and run Max and Krakatoa, it would be a good test too.
Also, can you confirm that all other renderers (Scanline, VRay) work on that blade (in other words, this is in fact a Krakatoa MX problem and not a Deadline Slave problem)…
So it doesn’t work in Force Workstation mode, throws the same error, did 3 times, then decided to successfully render… not sure why… I’ve re-queued the job and I’m getting errors again. The same error message appears, if I click it manually there’s another message “Unknown property: “PostLoadEvent” in undefined”
No idea why it rendered successfully once… job completed and rendered file was as expected, but not again since, 8 times and counting…
In answer to other questions, yes Vray, Fume, Afterburn all rendering fine.
I’m going to sleep on it and see what fresh eyes does in the morning/afternoon…
Successful Render Log
=======================================================
Log
0: Task timeout is disabled.
0: Loaded job: Krakatoa (548669251765be58a02d07dd)
0: INFO: Executing plugin script C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\548669251765be58a02d07dd\3dsmax.py
0: INFO: About: 3dsmax Plugin for Deadline
0: INFO: The current environment will be used for rendering
0: INFO: Start Job called - starting up 3dsmax plugin
0: INFO: Sys Env Var PATH: C:\Program Files\Thinkbox\Deadline6\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\Autodesk\Backburner;C:\Program Files (x86)\QuickTime\QTSystem
0: INFO: Sys Env Var PATH length: 274
0: INFO: Backburner Path(s) Found in PATH: 'C:\Program Files (x86)\Autodesk\Backburner'
0: INFO: Backburner server.exe version: 2015.0.1.1688
0: INFO: Rendering with 3dsmax version: 2014
0: INFO: Not forcing a build of 3dsmax because version 2014 and later is 64 bit only
0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe
0: INFO: Slave 3dsmax.exe version: 16.5.277.0
0: INFO: Slave 3dsmax.exe description: 3dsMax 2014 + servicepack_sp5
0: INFO: Submitted from 3dsmax.exe version: 16.3.207.0
0: WARNING: Slave’s 3dsmax version is NOT the same as the 3dsmax version that was used to submit this job! Unexpected results may occur!
0: INFO: Checking registry for 3dsmax language code
0: INFO: Language code string: ENU
0: INFO: Language sub directory: en-US
0: INFO: Fail on existing 3dsmax process: 0
0: INFO: Load 3dsmax timeout: 1000 seconds
0: INFO: Start job timeout: 1000 seconds
0: INFO: Progress update timeout: 8000 seconds
0: INFO: Progress update timeout disabled: 0
0: INFO: Kill ADSK WSCommCntr*.exe process: False
0: INFO: Slave mode enabled: 0
0: INFO: Silent mode enabled: 1
0: INFO: Local rendering enabled: 1
0: INFO: Running render sanity check using 3dsmaxcmd.exe
0: INFO: 3dsmaxcmd.exe exit code: 3
0: INFO: 3dsmaxcmd.exe returned: 09/12/2014 03:19:14; Error opening scene file: "C:\Program Files\Autodesk\3ds Max 2014"
0: INFO: Render sanity check using 3dsmaxcmd.exe completed successfully. Please ignore the ‘Error opening…’ message thrown by 3dsmaxcmd.exe above.
0: INFO: 3dsmax start up file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\548669251765be58a02d07dd\deadlineStartupMax2014.max
0: INFO: Using user profiles: 1
0: INFO: 3dsmax user profile path: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU
0: INFO: 3dsmax data path: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU
0: INFO: 3dsmax ini file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\3dsmax.ini
0: INFO: Network log file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2014 - 64bit\ENU\Network\Max.log
0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2014\en-US\plugin.ini
0: INFO: Including user profile plugin ini: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\Plugin.UserSettings.ini
0: INFO: Lightning connection plugin: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\548669251765be58a02d07dd\lightning64Max2014.dlx
0: INFO: 3dsmax socket connection port: 49802
0: INFO: Setting up startup environment
0: INFO: Copying C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\548669251765be58a02d07dd\lightning64Max2014.dlx to C:\Users\remote\AppData\Local\Thinkbox\Deadline6\temp\lightning\lightning.dlx
0: INFO: Starting monitored managed process 3dsmaxProcess
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: False
0: INFO: Creating New Console: False
0: INFO: Executable: “C:\Program Files\Autodesk\3ds Max 2014\3dsmax.exe”
0: INFO: Argument: -p “C:\Users\remote\AppData\Local\Temp\2\dl.ini” -q -silent “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\548669251765be58a02d07dd\deadlineStartupMax2014.max”
0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2014”
0: INFO: Process Priority: BelowNormal
0: INFO: Process Affinity: default
0: INFO: Process is now running
0: INFO: Waiting for connection from 3dsmax
0: STDOUT: - 03:19:33.000 INFO: Begin setting up global configuration
0: STDOUT: - 03:19:33.046 INFO: Begin resolve assembly 'Autodesk.Max.Wrappers.XmlSerializers, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null- 03:19:33.046 INFO: Cannot resolve assembly
0: STDOUT: - 03:19:33.046 INFO: Begin resolve assembly 'Autodesk.Max.Wrappers.XmlSerializers- 03:19:33.046 INFO: Cannot resolve assembly
0: STDOUT: - 03:19:33.078 INFO: End setting up global configuration
0: STDOUT: - 03:19:33.078 INFO: Begin initialize system watcher to detect file changes
0: STDOUT: - 03:19:33.078 INFO: End initialize system watcher to detect file changes
0: STDOUT: - 03:19:33.078 INFO: Begin loading assemblies
0: STDOUT: - 03:19:33.078 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.StateSets.dll- 03:19:33.093 INFO: Begin loading assembly file
0: STDOUT: - 03:19:33.093 INFO: End loading assembly file
0: STDOUT: - 03:19:33.093 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:33.156 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:33.156 INFO: Discovered IPlugin-derived type 'Plugin- 03:19:33.156 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 03:19:33.156 INFO: Cannot resolve assembly
0: STDOUT: - 03:19:33.156 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 03:19:33.156 INFO: Cannot resolve assembly
0: STDOUT: - 03:19:34.357 INFO: Created instance of type
0: STDOUT: - 03:19:34.357 INFO: Adding as startup/static plugin
0: STDOUT: - 03:19:34.357 INFO: Discovered IPlugin-derived type 'Plugin- 03:19:34.357 INFO: Created instance of type
0: STDOUT: - 03:19:34.357 INFO: Adding as startup/static plugin
0: STDOUT: - 03:19:34.357 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.357 INFO: End loading assembly
0: STDOUT: - 03:19:34.357 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Autodesk.Max.Wrappers.dll- 03:19:34.357 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.357 INFO: End loading assembly file
0: STDOUT: - 03:19:34.357 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.404 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.435 INFO: End loading assembly
0: STDOUT: - 03:19:34.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\DaylightSimulation.dll- 03:19:34.435 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.435 INFO: End loading assembly file
0: STDOUT: - 03:19:34.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.435 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.435 INFO: End loading assembly
0: STDOUT: - 03:19:34.435 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\FPMaxWpfContent.dll- 03:19:34.435 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.435 INFO: End loading assembly file
0: STDOUT: - 03:19:34.435 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.435 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.451 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: End loading assembly
0: STDOUT: - 03:19:34.451 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedBootstrap.dll- 03:19:34.451 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.451 INFO: End loading assembly file
0: STDOUT: - 03:19:34.451 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.451 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: End loading assembly
0: STDOUT: - 03:19:34.451 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\ManagedNetworkUtilities.dll- 03:19:34.451 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.451 INFO: End loading assembly file
0: STDOUT: - 03:19:34.451 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.451 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: End loading assembly
0: STDOUT: - 03:19:34.451 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaterialExplorerView.dll- 03:19:34.451 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.451 INFO: End loading assembly file
0: STDOUT: - 03:19:34.451 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.451 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.451 INFO: End loading assembly
0: STDOUT: - 03:19:34.451 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\MaxWpfContent.dll- 03:19:34.451 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.451 INFO: End loading assembly file
0: STDOUT: - 03:19:34.451 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.466 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: End loading assembly
0: STDOUT: - 03:19:34.466 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\nunit.framework.dll- 03:19:34.466 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.466 INFO: End loading assembly file
0: STDOUT: - 03:19:34.466 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.466 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: End loading assembly
0: STDOUT: - 03:19:34.466 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\SceneExplorerView.dll- 03:19:34.466 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.466 INFO: End loading assembly file
0: STDOUT: - 03:19:34.466 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.466 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: End loading assembly
0: STDOUT: - 03:19:34.466 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2014\bin\assemblies\Sunlight.dll- 03:19:34.466 INFO: Begin loading assembly file
0: STDOUT: - 03:19:34.466 INFO: End loading assembly file
0: STDOUT: - 03:19:34.466 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: Retrieved a list of types, processing
0: STDOUT: - 03:19:34.466 INFO: End discovering pluggable types in assembly
0: STDOUT: - 03:19:34.466 INFO: End loading assembly
0: STDOUT: - 03:19:34.466 INFO: End loading assemblies
0: STDOUT: - 03:19:34.482 INFO: Begin registering loaded plugins
0: STDOUT: - 03:19:34.716 INFO: End registering loaded plugins
0: STDOUT: - 03:19:53.389 INFO: Begin resolve assembly 'ManagedMC3, Version=7.2.0.0, Culture=neutral, PublicKeyToken=99052d24520ebbb3- 03:19:53.389 INFO: Cannot resolve assembly
0: WARNING: Pressed the “OK” button on popup “File error”
0: WARNING: Pressed the “OK” button on popup “File Error”
0: INFO: Connected to 3dsmax plugin: Lightning Feb 14 2014 13:50:09 R
0: INFO: Scene file to render: “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\jobsData\548669251765be58a02d07dd\Krakatoa.max”
0: INFO: Camera: no camera specified, rendering active viewport
0: INFO: Restarting renderer after each frame: 0
0: INFO: Showing frame buffer: 1
0: INFO: Overriding render output: “X:\3.CGI\CGI_R&D\Krakatoa\Render\Krak_.exr”
0: INFO: Overriding save file option: True
0: INFO: Frame number base: 0
0: INFO: Remove padding from output filename: 0
0: INFO: Enable gamma correction: 0
0: INFO: Ignore missing external file errors: 1
0: INFO: Ignore missing UVW errors: 1
0: INFO: Ignore missing XREF errors: 1
0: INFO: Ignore missing DLL errors: 0
0: INFO: Disabling Multipass: 0
0: INFO: Loading 3dsmax scene file
0: STDOUT: - 03:20:01.924 INFO: Begin resolve assembly 'Autodesk.Max.StateSets, Version=16.3.207.0, Culture=neutral, PublicKeyToken=null- 03:20:01.924 INFO: Resolved assembly
0: WARNING: Pressed the “OK” button on popup “Error in MAXScript function FranticParticleRenderMXS.PostLoadEvent()”
0: STDOUT: - 03:20:02.078 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=16.5.277.0, Culture=neutral, PublicKeyToken=null- 03:20:02.078 INFO: Cannot resolve assembly
0: STDOUT: - 03:20:02.078 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 03:20:02.078 INFO: Cannot resolve assembly
0: INFO: Scene loaded successfully
0: INFO: Executing script: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\548669251765be58a02d07dd\customize.ms
0: INFO: >Version Information:
0: INFO: +OS version: Microsoft Windows NT 6.1.7601 Service Pack 1
0: INFO: +3dsMAX, API, SDK version: #(16000, 42, 0)
0: INFO: +3dsmax.exe version: 16.5.277.0
0: INFO: +Assigned renderer: Krakatoa:Krakatoa
0: INFO: Applying customizations to max file…
0: INFO: >Adding scene path ‘C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\jobsData\548669251765be58a02d07dd’ to session paths
0: INFO: >General Renderer Settings:
0: INFO: +Render Width set to 1024
0: INFO: +Render Height set to 576
0: INFO: +Pixel Aspect set to 1.0
0: INFO: +Atmospherics set to true
0: INFO: +Effects set to true
0: INFO: +Displacements set to true
0: INFO: +Area Lights/Shadows As Points set to false
0: INFO: +Force 2-Sided set to false
0: INFO: +Render Hidden Geometry set to false
0: INFO: +Video Color Check set to false
0: INFO: +Super Black set to false
0: INFO: +Render To Fields set to false
0: INFO: +Skip Existing Frames set to false
0: INFO: >Bitmap Pager Settings:
0: INFO: +Not overriding Bitmap Pager setting
0: INFO: >Render Environment Settings:
0: INFO: +Background Color set to (color 0 0 0)
0: INFO: +Use Environment Map set to false
0: INFO: +Ambient Color set to (color 0 0 0)
0: INFO: +Global Light Tint Color set to (color 255 255 255)
0: INFO: +Global Light Level set to 1.0
0: INFO: >Krakatoa Volumetric Particle Renderer detected as current renderer.
0: INFO: --Failed to set Custom Background Color to (color 0 0 0 0)
0: INFO: --Failed to set Use Environment Color to true
0: INFO: --Failed to set Post-Divide By Alpha to false
0: INFO: --Failed to set Final Pass Density Per Particle to 5
0: INFO: --Failed to set Final Pass Density Exponent to -1
0: INFO: --Failed to set Density_LinkLightingAndRenderingDensity to true
0: INFO: --Failed to set Lighting_Density_DensityPerParticle to 5
0: INFO: --Failed to set Lighting_Density_DensityExponent to -1
0: INFO: --Failed to set Draw Point Filter to Bilinear
0: INFO: --Failed to set Attenuation Lookup Filter to Bicubic
0: INFO: --Failed to set Enable Motion Blur to false
0: INFO: --Failed to set Motion Blur Segments to 2
0: INFO: --Failed to set Jittered Motion Blur to false
0: INFO: --Failed to set Shutter Bias to 0
0: INFO: --Failed to set Shutter Angle In Degrees to 180
0: INFO: --Failed to set Enable Depth Of Field to false
0: INFO: --Failed to set Depth Of Field Sample Rate to 0.1
0: INFO: --Failed to set Enable Attenuation Map Saving to false
0: INFO: --Failed to set Use Depth Maps to true
0: INFO: --Failed to set Use Matte Objects to false
0: INFO: --Failed to set Ignore Scene Lights to false
0: INFO: --Failed to set Use Environment Reflections to false
0: INFO: --Failed to set Use Absorption to false
0: INFO: --Failed to set Use Emission to false
0: INFO: --Failed to set Force Additive Mode to false
0: INFO: --Failed to set Use Override Color to false
0: INFO: --Failed to set Override Color to (color 255 255 255)
0: INFO: --Failed to set Override Color Blend Amount to 100.0
0: INFO: --Failed to set Use Absorption Color to false
0: INFO: --Failed to set Absorption Color to (color 0 0 0)
0: INFO: --Failed to set Override Absorption Blend Amount to 100.0
0: INFO: --Failed to set Use Emission Color to false
0: INFO: --Failed to set Emission Color to (color 255 255 255)
0: INFO: --Failed to set Override Emission Blend Amount to 100.0
0: INFO: --Failed to set Use Density Color to false
0: INFO: --Failed to set Override Density Blend Amount to 100.0
0: INFO: --Failed to set Voxel Size to 0.5
0: INFO: --Failed to set Voxel Filter Radius to 1
0: INFO: --Failed to set Phase Eccentricity to 0
0: INFO: --Failed to set Ignore Missing Particles to false
0: INFO: --Failed to set Rendering Method to Particle Rendering
0: INFO: --Failed to set Phase Function to Phong Surface
0: INFO: --Failed to set Render Particle Flow Geometry to true
0: INFO: --Failed to set Render Particle Flow BBox to false
0: INFO: --Failed to set Render Particle Flow Phantom to true
0: INFO: --Failed to set Render FumeFX Simulations to true
0: INFO: --Failed to set Render Max Particles to true
0: INFO: --Failed to set Render Thinking Particles to false
0: INFO: --Failed to set Render Geometry Vertices to false
0: INFO: --Failed to set Render Krakatoa PRT Loaders to true
0: INFO: --Failed to set Render Krakatoa PRT Volumes to true
0: INFO: --Failed to set Global Particle Percentage to 100.0
0: INFO: --Failed to set Specular Power to 10.0
0: INFO: --Failed to set Specular Level to 100.0
0: INFO: --Failed to set Allocate SpecularPower Channel to false
0: INFO: --Failed to set Allocate SpecularLevel Channel to false
0: INFO: --Failed to set Allocate PhaseEccentricity Channel to false
0: INFO: --Failed to set Matte SuperSampling to 4
0: INFO: --Failed to set Save Multiple Layers to false
0: INFO: >Performing XREF workaround…
0: INFO: >Scanning Renderer Paths…
0: INFO: >Done Scanning Renderer Paths.
0: Plugin rendering frame(s): 0
0: INFO: Render Tasks called
0: INFO: STARTED
0: INFO: Lightning: Render frame 0
0: INFO: Lightning: Overriding save file option to 1
0: INFO: Lightning: Rendering frame X:\3.CGI\CGI_R&D\Krakatoa\Render\Krak_0000.exr
0: INFO: Lightning: Rendering 0 render elements
0: INFO: Lightning: Setting up render parameters
0: INFO: Lightning: Rendering viewport
0: INFO: Lightning: Opening renderer
0: INFO: Lightning: Multipass disabled
0: INFO: Lightning: Rendering 0 passes
0: INFO: Lightning: Checking output paths
0: INFO: Lightning: Checking default actions
0: INFO: Lightning: TYPE_MISSING_EXTERNAL_FILES = IGNORE
0: INFO: Lightning: TYPE_MISSING_UVWS = IGNORE
0: INFO: Lightning: TYPE_MISSING_DLL_FILES = FAIL
0: INFO: Lightning: TYPE_MISSING_XREF_FILES = IGNORE
0: INFO: Lightning: Calling renderer
0: INFO: Getting Scene
0: INFO: Collecting 0 Ambient Participating Medium Volumes
0: INFO: Updating Lights
0: INFO: Updating Lights
0: INFO: Updating Light “Spot001”
0: INFO: Rendering Particles
0: INFO: Updating Objects
0: INFO: Retrieving Particles
0: INFO: Updating: Spot001
0: INFO: Sorting particles: Spot001
0: INFO: Calculating Lighting: Spot001
0: INFO: Rendering: Sorting 41,503 particles
0: INFO: Rendering: Drawing 41,503 particles
0: INFO: Post-Processing Framebuffer
0: INFO: Returning Framebuffer
0: INFO: Updating Scene
0: INFO: Done
0: INFO: Lightning: CallCurRendererRenderFrame returned code 1
0: INFO: Lightning: Render done
0: INFO: Lightning: Saved image to X:\3.CGI\CGI_R&D\Krakatoa\Render\Krak_0000.exr
0: INFO: Lightning: Checking render elements
=======================================================
Details
Date: 12/09/2014 03:20:06
Frames: 0
Job Submit Date: 12/09/2014 03:14:45
Job User: david.wortley
Average RAM Usage: 0 (0%)
Peak RAM Usage: 0 (0%)
Average CPU Usage: 0%
Peak CPU Usage: 0%
=======================================================
Slave Information
Slave Name: WIN-FC3U6HGUE3P
Version: v6.2.0.32 R (eb5668cff)
Operating System: Windows Server 2008 R2 Standard (SP1)
Machine User: remote
IP Address: fe80::c10d:eaab:1e17:b365%13
MAC Address: D4:AE:52:B2:3C:F5
CPU Architecture: x64
CPUs: 24
CPU Usage: 4%
Memory Usage: 4.4 GB / 32.0 GB (13%)
Free Disk Space: 229.406 GB
Video Card: NVIDIA Quadro 4000
One last look at it before I turn off the lights…
So it’s looking like a permissions/user issue, I just started up max on that machine in workstation mode manually and there were a few message boxes, checked the maxscript listener and spotted this…
MAXScript Auto-load Script Error - C:\Program Files\Thinkbox\Krakatoa MX\3dsMax2013\KrakatoaStartup.ms Exception:
– Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp5356.mcr <<
The currently logged on user is called ‘Remote’ so it looks like it’s being denied access to the ‘Local Administrator’ folder…
I ran the KrakatoaStartup.ms and got the following error, same again, to do with permissions, and running as administrator… I’ll look into it tomorrow morning!
– Error occurred during fileIn in #C: \Program Files\Thinkbox\Krakatoa MX\Scripts\Krakatoa_Shadows_Utility.ms; line number: 0
– Error occurred in anonymous codeblock; filename: C:\Program Files\Thinkbox\Krakatoa MX\3dsMax2013\KrakatoaStartup.ms; position: 5682; line: 99
– Frame:
– Thinking: undefined
– theKRoot: "C:\Program Files\Thinkbox\Krakatoa MX"
– theBLOPFolder: "C:\Program Files\Thinkbox\Krakatoa MX\BlackOps"
– iconFiles: #(“Krakatoa_24i.bmp”, “Krakatoa_24a.bmp”, “Krakatoa_16i.bmp”, “Krakatoa_16a.bmp”, “KrakatoaTools_24i.bmp”, “KrakatoaTools_24a.bmp”, “KrakatoaTools_16i.bmp”, “KrakatoaTools_16a.bmp”, “Krakatoa_ChannelEditor_16i.bmp”, “Krakatoa_ChannelEditor_16a.bmp”, “KrakatoaGUI.bmp”)
– theTargetFolder: "C:\Users\remote\AppData\Local\Thinkbox\Krakatoa\BlackOps"
– oldHeap: undefined
– DeadlineUtil: undefined
– updatedIcons: 0
– theDirs: #("C:\Program Files\Thinkbox\Krakatoa MX\BlackOps\Geometry", "C:\Program Files\Thinkbox\Krakatoa MX\BlackOps\Logarithms", "C:\Program Files\Thinkbox\Krakatoa MX\BlackOps\Standard", "C:\Program Files\Thinkbox\Krakatoa MX\BlackOps\Vectors")
– Error occurred during fileIn in #C: \Program Files\Thinkbox\Krakatoa MX\Scripts\Krakatoa_Shadows_Utility.ms; line number: 0
– Runtime error: FileStream cannot create: C:\Users\Local Administrator\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\usermacros__temp5356.mcr
Bobo
December 9, 2014, 8:16am
11
Ok, you are right about the permissions.
These temp* files are the result of the multi-threaded MacroScript evaluation of 3ds Max that was introduced a few years ago. Once they are written to disk, they would be renamed to the final MCR name.
In some of the Krakatoa .MS files we are loading (including KrakatoaGUI.ms) there are also MacroScript definitions, so when fileIn() is called, Max is trying (and failing) to create its MCR copies in the current user macros folder.
The result seems to be failed filein() calls for any MS file that contains MacroScript definitions. Since the KrakatoaGUI.ms has MacroScripts, and is the place where the struct is defined that shows up as ‘undefined’, I guess we now know the cause for the trouble.
I hope you can figure out the permissions tomorrow…
Couple of things I noticed, which can do no harm in resolving here.
I would make sure all machines including submission workstations are running Max 2014 with SP5. I’m not entirely sure what version: “16.3.207.0” is for Max 2014? Is it a non-public/beta version or perhaps it’s just SP3 but without the subs extension? Either way, bringing it in-line with your slave running SP5 can only help here
“16.1.178.0”: “3ds Max 2014 + servicepack_sp1”,
“16.2.475.0”: “3ds Max 2014 + servicepack_sp2”,
“16.3.207.0”: “your version of 3dsMax?”,
“16.3.253.0”: “3ds Max 2014 + servicepack_sp3/subs_py_stereo_cam_extension”,
Finally, Deadline v6.2.1.50 is available and uses your existing v6.2 license, so it’s just a simple repository install that is required for 80+ fixes/tweaks/back-ported code from Deadline v7.0. If your currently configuring/updating your production setup, I would highly recommend this minor point update.
C:\Users\remote\AppData\Local\Autodesk\3dsMax\2014 - 64bit\ENU\3dsmax.ini
Had the entry: Additional Macros
pointing to the Local Admin folder for some reason, I’ve changed this to the remote account and it worked first time!
All good, thanks for the help!
@Mike , yep I’m missing SP’s on my machine, will be re-installing mine next week anyway, and I’ll update Deadline once I have everything up and running.
Is Nuke 9 support coming to Deadline 6.2?
Rgds
Dave
Deadline v6.2.1 added support for Nuke v9.0
thinkboxsoftware.com/deadlin … -2014.html
Great now I just need to figure out why Max 2013 has stopped working on my blade…
Any ideas??
Basic max job, no plugins, just scanline as renderer… fails to load…
=======================================================
Error
Error in StartJob: 3dsmax: Failed to load max file: “C:/Users/remote/AppData/Local/Thinkbox/Deadline6/slave/WIN-FC3U6HGUE3P/jobsData/5486f11f1765be5384803a84/Scanline.max”
2014/12/09 13:22:46 DBG: Starting network
2014/12/09 13:22:46 DBG: Calling NetRenderPreLoad
2014/12/09 13:22:46 DBG: in NetWorkerPreLoad. jobFile: ; jobname: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
2014/12/09 13:22:46 DBG: in Init. jobFile: ; jobname: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
2014/12/09 13:22:46 DBG: in Init. calling nrGetIface. jobToSend: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
2014/12/09 13:22:47 DBG: in NetWorkerPreLoad. curJobname: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max; init: 0
2014/12/09 13:22:47 DBG: in NetWorkerPreLoad. calling PostInitMessageSystem()
2014/12/09 13:22:47 DBG: in NetWorkerPreLoad. srv_pid: 0
2014/12/09 13:22:47 DBG: leaving NetWorkerPreLoad. LoadLib()
2014/12/09 13:22:47 DBG: NetRenderPreLoad passed
2014/12/09 13:22:50 DBG: loading max file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
2014/12/09 13:22:50 DBG: calling LoadFromFile
2014/12/09 13:22:50 INF: Loaded C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
2014/12/09 13:22:50 INF: SYSTEM: Production renderer is changed to Default Scanline Renderer. Previous messages are cleared.
2014/12/09 13:22:50 INF: Job: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
at Deadline.Plugins.ScriptPlugin.StartJob(Job job, String& outMessage, AbortLevel& abortLevel)
=======================================================
Type
RenderPluginException
=======================================================
Stack Trace
at Deadline.Plugins.Plugin.StartJob(Job job)
at Deadline.Slaves.SlaveRenderThread.RenderCurrentTask(TaskLogWriter tlw)
=======================================================
Full Log
0: Task timeout is disabled.
0: Loaded job: Scanline (5486f11f1765be5384803a84)
0: INFO: Executing plugin script C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\3dsmax.py
0: INFO: About: 3dsmax Plugin for Deadline
0: INFO: The current environment will be used for rendering
0: INFO: Start Job called - starting up 3dsmax plugin
0: INFO: Sys Env Var PATH: C:\Program Files\Thinkbox\Deadline6\bin;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0;C:\Program Files\Common Files\Autodesk Shared;C:\Program Files (x86)\Autodesk\Backburner;C:\Program Files (x86)\QuickTime\QTSystem
0: INFO: Sys Env Var PATH length: 274
0: INFO: Backburner Path(s) Found in PATH: 'C:\Program Files (x86)\Autodesk\Backburner'
0: INFO: Backburner server.exe version: 2015.0.1.1688
0: INFO: Rendering with 3dsmax version: 2013
0: INFO: Build of 3dsmax to force: 64bit
0: INFO: Rendering with executable: C:\Program Files\Autodesk\3ds Max 2013\3dsmax.exe
0: INFO: Slave 3dsmax.exe version: 15.0.0.347
0: INFO: Slave 3dsmax.exe description: 3dsMax 2013 base install
0: INFO: Submitted from 3dsmax.exe version: 15.6.164.0
0: INFO: Submitted from 3dsmax.exe description: 3dsMax 2013 + productupdate_pu6
0: WARNING: Slave’s 3dsmax version is NOT the same as the 3dsmax version that was used to submit this job! Unexpected results may occur!
0: INFO: Checking registry for 3dsmax language code
0: INFO: Language code string: ENU
0: INFO: Language sub directory: en-US
0: INFO: Fail on existing 3dsmax process: 0
0: INFO: Load 3dsmax timeout: 1000 seconds
0: INFO: Start job timeout: 1000 seconds
0: INFO: Progress update timeout: 8000 seconds
0: INFO: Progress update timeout disabled: 0
0: INFO: Kill ADSK WSCommCntr*.exe process: False
0: INFO: Slave mode enabled: 1
0: INFO: Silent mode enabled: 0
0: INFO: Local rendering enabled: 1
0: INFO: Running render sanity check using 3dsmaxcmd.exe
0: INFO: 3dsmaxcmd.exe exit code: 3
0: INFO: 3dsmaxcmd.exe returned: 09/12/2014 13:22:26; Error opening scene file: "C:\Program Files\Autodesk\3ds Max 2013"
0: INFO: Render sanity check using 3dsmaxcmd.exe completed successfully. Please ignore the ‘Error opening…’ message thrown by 3dsmaxcmd.exe above.
0: INFO: 3dsmax start up file: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max
0: INFO: Using user profiles: 1
0: INFO: 3dsmax user profile path: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2013 - 64bit\ENU
0: INFO: 3dsmax data path: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2013 - 64bit\ENU
0: INFO: 3dsmax ini file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2013 - 64bit\ENU\3dsmax.ini
0: INFO: Network log file: C:\Users\remote\AppData\Local\Autodesk\3dsmax\2013 - 64bit\ENU\Network\Max.log
0: INFO: Plugin ini file: C:\Program Files\Autodesk\3ds Max 2013\en-US\plugin.ini
0: INFO: Not including user profile plugin ini because it does not exist: C:\Users\remote\AppData\Local\Autodesk\3dsMax\2013 - 64bit\ENU\Plugin.UserSettings.ini
0: INFO: Lightning connection plugin: C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\lightning64Max2013.dlx
0: INFO: 3dsmax socket connection port: 51571
0: INFO: Setting up startup environment
0: INFO: Copying C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\lightning64Max2013.dlx to C:\Users\remote\AppData\Local\Thinkbox\Deadline6\temp\lightning\lightning.dlx
0: INFO: Starting monitored managed process 3dsmaxProcess
0: INFO: Stdout Handling Enabled: True
0: INFO: Popup Handling Enabled: True
0: INFO: Using Process Tree: True
0: INFO: Hiding DOS Window: False
0: INFO: Creating New Console: False
0: INFO: Executable: “C:\Program Files\Autodesk\3ds Max 2013\3dsmax.exe”
0: INFO: Argument: -p “C:\Users\remote\AppData\Local\Temp\2\dl.ini” -q -s “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\plugins\5486f11f1765be5384803a84\deadlineStartupMax2013.max”
0: INFO: Startup Directory: “C:\Program Files\Autodesk\3ds Max 2013”
0: INFO: Process Priority: BelowNormal
0: INFO: Process Affinity: default
0: INFO: Process is now running
0: INFO: Waiting for connection from 3dsmax
0: STDOUT: - 13:22:30.000 INFO: Begin setting up global configuration
0: STDOUT: - 13:22:30.032 INFO: End setting up global configuration
0: STDOUT: - 13:22:30.032 INFO: Begin initialize system watcher to detect file changes
0: STDOUT: - 13:22:30.032 INFO: End initialize system watcher to detect file changes
0: STDOUT: - 13:22:30.032 INFO: Begin loading assemblies
0: STDOUT: - 13:22:30.047 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\Autodesk.Max.StateSets.dll- 13:22:30.063 INFO: Begin loading assembly file
0: STDOUT: - 13:22:30.063 INFO: End loading assembly file
0: STDOUT: - 13:22:30.063 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:30.078 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:30.078 INFO: Discovered IPlugin-derived type 'Plugin- 13:22:30.094 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers, Version=15.0.0.5089, Culture=neutral, PublicKeyToken=null- 13:22:30.094 INFO: Cannot resolve assembly
0: STDOUT: - 13:22:30.094 INFO: Begin resolve assembly 'Autodesk.Max.StateSets.XmlSerializers- 13:22:30.094 INFO: Cannot resolve assembly
0: STDOUT: - 13:22:31.264 INFO: Created instance of type
0: STDOUT: - 13:22:31.264 INFO: Adding as startup/static plugin
0: STDOUT: - 13:22:31.264 INFO: Discovered IPlugin-derived type 'Plugin- 13:22:31.264 INFO: Created instance of type
0: STDOUT: - 13:22:31.264 INFO: Adding as startup/static plugin
0: STDOUT: - 13:22:31.280 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.280 INFO: End loading assembly
0: STDOUT: - 13:22:31.280 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\Autodesk.Max.Wrappers.dll- 13:22:31.280 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.280 INFO: End loading assembly file
0: STDOUT: - 13:22:31.280 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.311 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.326 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.326 INFO: End loading assembly
0: STDOUT: - 13:22:31.326 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\DaylightSimulation.dll- 13:22:31.326 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.326 INFO: End loading assembly file
0: STDOUT: - 13:22:31.326 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: End loading assembly
0: STDOUT: - 13:22:31.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\FPMaxWpfContent.dll- 13:22:31.342 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.342 INFO: End loading assembly file
0: STDOUT: - 13:22:31.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: End loading assembly
0: STDOUT: - 13:22:31.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\ManagedBootstrap.dll- 13:22:31.342 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.342 INFO: End loading assembly file
0: STDOUT: - 13:22:31.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: End loading assembly
0: STDOUT: - 13:22:31.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\ManagedNetworkUtilities.dll- 13:22:31.342 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.342 INFO: End loading assembly file
0: STDOUT: - 13:22:31.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: End loading assembly
0: STDOUT: - 13:22:31.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\MaterialExplorerView.dll- 13:22:31.342 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.342 INFO: End loading assembly file
0: STDOUT: - 13:22:31.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.342 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.342 INFO: End loading assembly
0: STDOUT: - 13:22:31.342 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\MaxWpfContent.dll- 13:22:31.342 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.342 INFO: End loading assembly file
0: STDOUT: - 13:22:31.342 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.358 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: End loading assembly
0: STDOUT: - 13:22:31.358 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\nunit.framework.dll- 13:22:31.358 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.358 INFO: End loading assembly file
0: STDOUT: - 13:22:31.358 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.358 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: End loading assembly
0: STDOUT: - 13:22:31.358 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\SceneExplorerView.dll- 13:22:31.358 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.358 INFO: End loading assembly file
0: STDOUT: - 13:22:31.358 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.358 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: End loading assembly
0: STDOUT: - 13:22:31.358 INFO: Begin loading assembly 'C:\Program Files\Autodesk\3ds Max 2013\bin\assemblies\Sunlight.dll- 13:22:31.358 INFO: Begin loading assembly file
0: STDOUT: - 13:22:31.358 INFO: End loading assembly file
0: STDOUT: - 13:22:31.358 INFO: Begin discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: Retrieved a list of types, processing
0: STDOUT: - 13:22:31.358 INFO: End discovering pluggable types in assembly
0: STDOUT: - 13:22:31.358 INFO: End loading assembly
0: STDOUT: - 13:22:31.358 INFO: End loading assemblies
0: STDOUT: - 13:22:31.373 INFO: Begin registering loaded plugins
0: STDOUT: - 13:22:31.404 INFO: End registering loaded plugins
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2013\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2014\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2014 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2014 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2015 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2015 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2015\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2015 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2015 (64-bit) Renderer Adapter
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015\Network_IPV6*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015\Network_IPV6*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2014\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2014\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2015\Network*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2015\Network*.adp.exe.
0: STDOUT: DBG: Looking for plugins in C:\Program Files (x86)\Autodesk\Backburner*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner*.adp.exe.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files (x86)\Autodesk\Backburner\Adapters*.
0: STDOUT: DBG:
0: STDOUT: DBG: Command Line Tool
0: STDOUT: DBG: 300
0: STDOUT: DBG: Command Job Adapter v2015.0.1
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files (x86)\Autodesk\Backburner\Adapters\CmdjobAdapter.exe id xml:
0: STDOUT: Command Line Tool
0: STDOUT: 300
0: STDOUT: Command Job Adapter v2015.0.1
0: STDOUT:
0: STDOUT: DBG: Looking for plugins in C:\Program Files\Autodesk\3ds Max 2013*.task.
0: STDOUT: DBG: Looking for Adapters in C:\Program Files\Autodesk\3ds Max 2013*.adp.exe.
0: STDOUT: DBG:
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: DBG: 300
0: STDOUT: DBG: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT: DBG:
0: STDOUT: DBG: C:\Program Files\Autodesk\3ds Max 2013\maxadapter.adp.exe id xml:
0: STDOUT: Autodesk 3ds Max 2013 (64-bit)
0: STDOUT: 300
0: STDOUT: Autodesk 3ds Max 2013 (64-bit) Renderer Adapter
0: STDOUT:
0: INFO: Connected to 3dsmax plugin: Lightning Feb 14 2014 13:50:09 R
0: INFO: Scene file to render: “C:\Users\remote\AppData\Local\Thinkbox\Deadline6\slave\WIN-FC3U6HGUE3P\jobsData\5486f11f1765be5384803a84\Scanline.max”
0: INFO: Camera: no camera specified, rendering active viewport
0: INFO: Restarting renderer after each frame: 1
0: INFO: Showing frame buffer: 1
0: INFO: Overriding render output: “X:\3.CGI\TEMP\delete\del_.jpg”
0: INFO: Overriding save file option: True
0: INFO: Frame number base: 0
0: INFO: Remove padding from output filename: 0
0: INFO: Enable gamma correction: 0
0: INFO: Ignore missing external file errors: 1
0: INFO: Ignore missing UVW errors: 1
0: INFO: Ignore missing XREF errors: 1
0: INFO: Ignore missing DLL errors: 1
0: INFO: Disabling Multipass: 0
0: INFO: Loading 3dsmax scene file
=======================================================
Details
Date: 12/09/2014 13:22:53
Frames: 0
Elapsed Time: 00:00:00:28
Job Submit Date: 12/09/2014 12:54:55
Job User: david.wortley
Average RAM Usage: 5930841088 (18%)
Peak RAM Usage: 6373216256 (19%)
Average CPU Usage: 3%
Peak CPU Usage: 9%
=======================================================
Slave Information
Slave Name: WIN-FC3U6HGUE3P
Version: v6.2.0.32 R (eb5668cff)
Operating System: Windows Server 2008 R2 Standard (SP1)
Machine User: remote
IP Address: fe80::c10d:eaab:1e17:b365%13
MAC Address: D4:AE:52:B2:3C:F5
CPU Architecture: x64
CPUs: 24
CPU Usage: 0%
Memory Usage: 5.9 GB / 32.0 GB (18%)
Free Disk Space: 230.474 GB
Video Card: NVIDIA Quadro 4000
Max2013 PU6 needs to be installed on the slave machine. Max 2013 was initially broken in their shipping version at release. You need at least PU2.
thinkboxsoftware.com/news/20 … -2013.html
The log is your friend
Thinkbox Support is my friend
And of course that was the issue, I’d be told 3dsmax had been installed with all updates…