Hi,
I’m using PRT surface to seed a disintegration effect that another PRT surface is doing. PRT surface is assigned to XMeshed, animated geometry. I’m not sure if it’s deforming, I think it’s rather not. But even when the geometry is still, some particles in the PRT surface are flickering on/off between frames, creating a very bad flicker in the eventual effect. Any ideas how to fix this?
Thanks,
Hristo