Hello,
I have a PRT Volume that I am using to fill a geometry volume with points, then I’m using Frost to scatter cards onto the points.
I am trying to build a magma mod on top of the PRT volume that will write random values into the radius channel. I realize that I can vary the radius in Frost, but I want mostly small cards with a handful of ‘rogue’ larger cards. The Frost random radius seems to do a linear randomization with equal parts across the spectrum.
I was thinking I could pipe the shape Index into a noise, but the PRT volume’s point do not have a shape index? I’m also unclear on how I would bias the randomness once I get a per point constant and noise working.
Does anyone know how to do this?
Thanks,
Bob Dyce