This is a strange one.
I’ve bumped into a render job that kept on rendering from an incorrect view! I only have one camera in the scene, the main one, of course, but it still rendered from one of the perspective ones! I further investigated what it could have been and I found out that I had, on my local machine, a specific view locked in the VFB, so no matter what viewport I work in, it always renders from the camera. The locked view was, of course, the camera. But as soon as I submitted the file to Deadline, it kept rendering from a wrong Perspective view.
Have you experienced this behavior?
I’m on Max 2010 x64, incl. all the render slaves. Latest Deadline. All windows, incl. Servers.