Returning Frame Buffer

hi,

After using krakatoa birth script i successfully loaded the particle into the scene ;however, when I try to render the particles using krakatoa, it says returning render buffer and stops rendering process. As far as i have figured out that this happens with the particles loaded by the krakatoa birth script. Does anyone know how to solve this problem?

At the end of a rendering session, all of the objects in the scene get re-evaluated (by max, not Krakatoa I think) which can take quite a while depending on your scene’s objects and your slidertime. Krakatoa has finished at that point, Max just hasn’t cleared away the progress logger. If you leave it alone long enough, it will finish.