Saving render time for houdini in deadline

Hi guys.
I realize that houdini will reload scene everyframe. Thus, render time of houdini seem stable through frame.
In that case, Maya have maya batch. The first frame is quite long, but the following frames are saving time a lots.
I wonder that is there any plugin or setting that has similar functionality to mayabatch for houdini?
Thank guys.

Isn’t it that if you increase the batch size from Deadline submission (frames per task?) it will work out of the box?

1 Like

Mois has got it right, Houdini doesn’t have a batch mode, but if you increase the frames per task you’ll be able to mitigate needing to load Houdini for each task.