SelectionFromFaceUnion, SelectionFromFaceIntersect

Hi everyone!

based on the example “Face To Vertex Selection Conversion” these two should work directly , but they need to be converted to float first. the found type is int32… not float32.
from the documentation: SelectionFromFaceUnion > An int32[1] value. SelectionFromFaceIntersect > A float32[1] value.
both seems to be int32, don’t know what’s wrong the example, the doc, or me…

Hi!

I suspect that when the docs were written (around Beta 1), all three channels were float32[1].
I will see if we can make them all float32 again. Otherwise, we would have to instruct the user to add a ToFloat to the flow to be able to freely change between the 3 channels.
I suspect I will have to argue hard that the user experience is more important than internal code cleanliness in this case… :wink:
Either way, we will have to fix something, either the code or the docs.

Thanks for the report!

EDIT: I modified the docs to mention the ToFloat, but also logged a bug report to see if we can switch them all to float32 since they are meant as Vertex Selection.

Both channels are now Floats in Beta 5.
Enjoy!