Slave Temp Folder HUGE

I am trying to free up space because my HDD suspiciously suddenly filled up and I found one of the culprits the “temp” folder in my user\appdata…temp\ folder.

For some reason it’s been saving a copy of every scene it renders. So I have like 20GB of max files in my temp folder going back over a month. Why is it saving that for more than a few hours?

That’s definitely not right o.0

Are they all just saved in the root of the ‘jobsData’ folder, or is there some crazy folder structure in there? I’ll have a look at our plugin code to see if we’re just not cleaning it up properly or something…

Is there anything in the Slave’s logs that indicate it’s having issues deleting the temp files?

Is this the Slave or the submitting machine? Or is it a slave that is used for Master jobs spawning others?
In the latter two cases, it is a “bug” or at least a “design flaw” which we have addressed internally. You can already get the fixed script from another thread here:
viewtopic.php?f=11&t=9814

Basically, each time SMTD submitted a job, it was keeping the relevant files in a sub-folder with the date and time of submission. The sub-folders were added to allow multiple instances of Max running SMTD to submit in parallel, and the leaving them behind was to allow inspection and resubmission after the fact. The patch provided above will clean up all folders that are NOT from today’s date. The clean up is performed when SMTD is started.

It was my bug and I am very sorry about that :blush:
Please let me know if this info helps.

That sounds like it I’ll update the script and keep an eye on it. Thanks!

Is this still the case with the SMTD included in Deadline 6.0.0.51561? All of our slaves seem to have huge amounts of Deadline temp files.

We are using the RPmanager SMTD script so it could be that this didn’t get updated with the fix?

Thanks,
Rob

Hey we’ve got nearlly the same probleme here.
We submit jobs via VanillaPassManager, like RPmanager.

I’ve made a bat file for my rendermen they execute sometimes, we used to clean ~30Go / month

rd /S /Q C:\Users%USERNAME%\AppData\Local\Temp
md C:\Users%USERNAME%\AppData\Local\Temp
rd /S /Q C:\Users%USERNAME%\AppData\Local\Thinkbox\Deadline\temp
md C:\Users%USERNAME%\AppData\Local\Thinkbox\Deadline\temp

BTW, render nodes have only .\loca\temp folder full, deadline one is clean

-pingus-

Actually, I’m wrong by saying it’s my slave machines which have huge temp storage - it appears to be only the workstations from which Deadline jobs are submitted.

on some machines, I’ve noticed the C:\Users<user>\AppData\Local\Thinkbox\Deadline6\temp folder is holding over 80gb of old scene files!

Cheers,
Rob

Yep, this is fixed with this patch for v6.0:
viewtopic.php?f=11&t=9814

Yeah, I’m aware of that fix.
I questioned above if it had made it into the latest release builds but I’ve gone ahead and applied the fix regardless. Problem is, it doesn’t seem to have worked for me and I’m wondering if this is because we’re using RPManager and the SMTD script within that. I think the standalone and RPManager submission scripts have been consolidated for D6 but I’m not sure to what degree…