Submit to Deadline - Blender 2.8 add-on

It appears that the Submit to Deadline add-on for Blender is not working for versions 2.8+. Before I try and hack together a solution I was hoping to find out if there was an official update to this add-on coming soon from Thinkbox.

Any info would be appreciated.


1 Like


Any luck with Blender 2.8 solution? We might need it and I am not that sure where to start.

Thank you!

Hey jirka,

Sorry for the late reply. I missed the notification.
Yes, we got around it by inserting python2 into the env of the module in the repo.


Same problem here, any luck yet?

Same problem here
After manually install into Blender2.82a, It accured problem

so I go throuth link below first, change bl_info from (2, 5, 0) to (2, 80, 0)
Copy and paste some lines, not sure what i am doing( just started to learn coding LOL)

and now our .py file looks like below:

#This program is free software: you can redistribute it and/or modify
#it under the terms of the GNU General Public License as published by
#the Free Software Foundation, either version 2 of the License, or
#(at your option) any later version.

#This program is distributed in the hope that it will be useful,
#but WITHOUT ANY WARRANTY; without even the implied warranty of
#GNU General Public License for more details.

#You should have received a copy of the GNU General Public License
#along with this program. If not, see

from future import print_function
bl_info = {
“name”: “Submit Blender To Deadline”,
“description”: “Submit a Blender job to Deadline”,
“author”: “Thinkbox Software Inc”,
“version”: (1,0),
“blender”: (2, 80, 0),
“category”: “Render”,
“location”: “Render > Submit To Deadline”,

import bpy
import os
import sys

import subprocess

def GetDeadlineCommand():
deadlineBin = “”
deadlineBin = os.environ[‘DEADLINE_PATH’]
except KeyError:
#if the error is a key error it means that DEADLINE_PATH is not set. however Deadline command may be in the PATH or on OSX it could be in the file /Users/Shared/Thinkbox/DEADLINE_PATH

# On OSX, we look for the DEADLINE_PATH file if the environment variable does not exist.
if deadlineBin == "" and  os.path.exists( "/Users/Shared/Thinkbox/DEADLINE_PATH" ):
    with open( "/Users/Shared/Thinkbox/DEADLINE_PATH" ) as f:
        deadlineBin =

deadlineCommand = os.path.join(deadlineBin, "deadlinecommand")

return deadlineCommand

def GetRepositoryPath(subdir = None):
deadlineCommand = GetDeadlineCommand()

startupinfo = None
#if == 'nt':
#   startupinfo = subprocess.STARTUPINFO()
#   startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW

args = [deadlineCommand, "-GetRepositoryPath "]   
if subdir != None and subdir != "":

# Specifying PIPE for all handles to workaround a Python bug on Windows. The unused handles are then closed immediatley afterwards.
proc = subprocess.Popen(args, stdin=subprocess.PIPE, stdout=subprocess.PIPE, stderr=subprocess.PIPE, startupinfo=startupinfo)


output =

path = output.decode("utf_8")
path = path.replace("\r","").replace("\n","").replace("\\","/")

return path

class SubmitToDeadline_Operator (bpy.types.Operator):
bl_idname = “ops.submit_blender_to_deadline”
bl_label = “Submit Blender To Deadline”

def execute( self, context ):
    # Get the repository path
    path = GetRepositoryPath("submission/Blender/Main")
    if path != "":            
        # Add the path to the system path
        if path not in sys.path :
            print( "Appending \"%s\" to system path to import SubmitBlenderToDeadline module" % path )
            sys.path.append( path )
            print( "\"%s\" is already in the system path" % path )

        # Import the script and call the main() function
        import SubmitBlenderToDeadline
        SubmitBlenderToDeadline.main( )
        print( "The script could not be found in the Deadline Repository. Please make sure that the Deadline Client has been installed on this machine, that the Deadline Client bin folder is set in the DEADLINE_PATH environment variable, and that the Deadline Client has been configured to point to a valid Repository." )
    return {'FINISHED'}

def deadline_submit_button( self, context ):
self.layout.operator( SubmitToDeadline_Operator.bl_idname, text=“Submit To Deadline” )

classes = (
register, unregister = bpy.utils.register_classes_factory(classes)

def register():
from bpy.utils import register_class
for cls in classes:

def unregister():
from bpy.utils import unregister_class
for cls in reversed(classes):

if name == “main”:

and still, there is no button in Render tab, any help?

thank you ,

We are encountering the same problem. Within the Blender Add on preferences menu, the message “upgrade to 2.8x required” appears next to the deadline addon. Submitting through monitor isn’t too hard, but integrated submission is nice.

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