hi everyone.
it seems only one CPU is used to save particles cache with Krakatoa on my machine.
it works whole simulation… but is this normal
it will be cool if we have an option for multi-threading support for saving particles!!!
hi everyone.
it seems only one CPU is used to save particles cache with Krakatoa on my machine.
it works whole simulation… but is this normal
it will be cool if we have an option for multi-threading support for saving particles!!!
PFlow itself isn’t multithreaded. That’s the problem. Partitioning can fix that, though, along with Deadline. You can run multiple instances of 3ds max at the same time though, each one making it’s own partition.
god, Pflow is the problem…i understood
i will try using deadline then.
cheers!!