Is it possible to make the tile assembler use RLE compression for .TGA files?
Thanks,
-Rob
Is it possible to make the tile assembler use RLE compression for .TGA files?
Thanks,
-Rob
Hi Rob,
The tile assembler is supposed to respect the image properties (like compression, depth, etc) that it finds in the individual tiles. So if the tiles use RLE compression and the tile assembler isn’t respecting that, it sounds like there might be a bug.
Any chance you could post a very simple 4-tile image that we could use to reproduce the problem?
Cheers,