variable for render executable

Hey,

I’m wondering if there’s any way to pass an environment variable as a render executable when I go to the “configure plugins” area. I know there is an area where you can specify different versions of software for each plugin, but what if I have more than the 3-4 versions of software. Lets say I had 10+ different environments all running different versions of a piece of software. I normally control that with environment variables.

I’ve seen other people having success running batch files, however I haven’t had success with putting a bash script as a render executable.

Is there any way to do this without having to code a separate plugin?

Thanks!

I think using a bash script should work. What problems have you had with it?

I guess one thing to note would be that bitness detection when forcing 32 or 64 bit rendering wouldn’t work because we actually check the bitness of the render executable. This can be worked around by choosing “None” as the build to force.

Cheers,

  • Ryan

Hey Ryan,

Looks like that was the issue and I’m now able to point it to shell scripts. Thanks!