I have two questions which hopefully have fairly straightforward answers, but please bear with me - I haven’t used Max for over 10 years, and have never used VRay or Deadline
We’re running Deadline 7.1.2.1, Max 2016 SP1 and VRay 3.2.003, which we’ve had for a few months since our new farm went in. However our vis team are reporting problems with variable gamma when tiled render jobs are submittted to Deadline.
My understanding is that the way around this is to run two jobs, one dependent on the other: the first job to calculate the lighting map, and the second to use the first to actually do the rendering. However, I can find no documentation on how best to do this. Can anyone explain in simple terms how to achieve this so I can instruct our vis gys accordingly.
The other problem they’ve encountered is when batch rendering stills. They might submit a job to render multiple camera views (e.g. 10 views) within the same model, but each render overwrites the output of the previous one, so at the end of the job they’re left with only one image (instead of 10). I was under the impression there’s a tick box to increment the file name for each render - can anyone post a screen grab of where this option is? If this isn’t the case, can you advise how it should be done.
Thanks in advance for any assistance you can render (pun intended).