Variable gamma in tiled renders and batch render problems

I have two questions which hopefully have fairly straightforward answers, but please bear with me - I haven’t used Max for over 10 years, and have never used VRay or Deadline

We’re running Deadline 7.1.2.1, Max 2016 SP1 and VRay 3.2.003, which we’ve had for a few months since our new farm went in. However our vis team are reporting problems with variable gamma when tiled render jobs are submittted to Deadline.

My understanding is that the way around this is to run two jobs, one dependent on the other: the first job to calculate the lighting map, and the second to use the first to actually do the rendering. However, I can find no documentation on how best to do this. Can anyone explain in simple terms how to achieve this so I can instruct our vis gys accordingly.

The other problem they’ve encountered is when batch rendering stills. They might submit a job to render multiple camera views (e.g. 10 views) within the same model, but each render overwrites the output of the previous one, so at the end of the job they’re left with only one image (instead of 10). I was under the impression there’s a tick box to increment the file name for each render - can anyone post a screen grab of where this option is? If this isn’t the case, can you advise how it should be done.

Thanks in advance for any assistance you can render (pun intended).

Hi,
I can help you with first problem. Yes , thing is that you need to calculate LC / Irrmap (if you are using both) first , and after that use those from file with second dependent job.
So the chain is like this :

  1. submit scene with “dont render final image” ticked on , LC and IRRMap set to save to file (remember the filenames and paths)
  2. submit a dependent job on that one , remove “dont render final image” , and use LC and IRRMAP from file mode , and just write those filenames and paths you saved from first job. Now you are ready to tile render.

With the second i am not really sure as i haven’t use batch often , but i am pretty sure that when you are making a batch there should be file output for each of the camera in 3dsmax dialog , so you set those up there.

Hope that helps.