Hi all!
Using Deadline 3.1, and scripting a new Render Send Utility for vray, I face some problems about slaves reloading the saved irradiance map every frame.This is very time consuming and its raising the render times a lot.
In backburner, it only loads the first frame and reuses it in the next frames rendered of the same job. I suppose there is a flag I’m missing in SMTDSettings to avoid this, but I cant find it. I searched the forum before, and I could not fin anything related to this…
Any solution?
Thanks in advance…